Hudell
It’s looking pretty good actually. Even more if you consider how shitty the anime has been for half of its run.
If they deliver something on the same level as the trailer this would be the first case I would recommend a live action as a better manga adaptation than an anime.
Well there’s a million ways you can interpret that data. Apple usually makes very opinionated stuff (“this is how it works and this is how you’re going to use it”). Autistic folks tend to do have big issues with that sort of stuff, so it’s only natural they’ll gravitate to something else where they can use it whoever they feel is better.
And women in general have been pushed away from IT for a few decades due to how they’re treated in those groups, so it’s only natural they’ll be underrepresented among Linux users.
Sadly that sort of thing got so common where I work that I’ll run the tests three times before considering looking into the error message to see if it is something I broke.
From time to time we take some days just to fix tests with inconsistent results, but there’s always more popping up.
In any specific god? no. What I believe is that we don’t know and will never know anything beyond our own existence. We don’t know what we are, in the grand scheme of things (or if there’s a grand scheme at all). We don’t even know if we actually exist.
I just live my life to the best of my abilities and shrug off all that “beyond my existence” stuff as pointless. If I tried to think about it, I don’t believe I would ever come anywhere close to a real answer anyway.
If you approach it with a standard videogame attitude (get the strongest weapons and most powerful skills, steal everything that is worth good money and so on), then it is a solid game.
If you approach it as a simulated tabletop rpg game, it is fantastic. You can experiment with all sorts of things. For example: in one fight I was outnumbered and cornered in a small room, with enemies coming from outside. I pulled some furniture in front of the door to block the passage, threw some oil on the ground in the other side and lit it with a torch, then hid my characters behind the walls out of any projectile’s path until I could fully heal them.
Unlike other games those weren’t things that the devs put there specifically for this fight. There was no button prompt suggesting the furniture could be moved or anything like that. They just put a bunch of stuff in the world that can be interacted with in many ways depending on what sort of skill you have and leave it up to you to find a way to use them, or not. You can still min-max your stats and ignore all that. You won’t even know you’re missing anything.