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Lianodel
As a rule, no, but I’ll make some rare exceptions.
It has to be a small studio, I have to be pretty sure I’ll like their next game, and I have to have enjoyed their past game enough that it’s worth throwing them a few extra bucks.
For instance, I’m going to pre-order Slay the Spire 2.
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Mega Crit is an indie studio.
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I thought StS1 was exquisite, so I’m optimistic about a sequel from the same people.
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I playes StS1 for hundreds of hours, so even if the sequel is a whiff, I’d have got my money’s worth from them.
Similar goes for The Haunted Chocolatier, since I played the heck out of Stardew Valley.
My favorite part is when they complain about the overuse of the word “tankie,” then call literally every other kind of leftist a lib.
I’ve been meaning to try Traveller for ages! The Pirates of Drinax got me interested for a while, but the group fizzled out.
Hopefully I can get a game together sooner rather than later!
I love the level-0 “funnels” from Goodman Games. If I have to pick one, let’s say the classic, Sailors on the Starless Sea.
They’re easy to pitch, and really help establish a tone, especially for players who bring a lot of preconceptions from 5e.
Life imitates art, and that art is the board game Twilight Struggle.
(It’s a Cold War simulator, played on a world map, and Canada counts as Europe for game purposes.)
Hey, remember how right-wingers all laughed at What is a Woman? Reveling in their willful ignorance by laughing at anyone who dared to have a nuanced answer? Now they had a chance to define it for themselves, and immediately sat on their own (legally feminine) balls.