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Thorandor

Thorandor@lemmy.ml
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We have just shipped an updated Steam Deck Client to the Stable (default) channel.

General Improved library performance for users with large numbers of collections. Fixed a hitch that some players with large libraries might encounter every 15 minutes while playing a game. Fixed presentation and localization of items in the Special Offers section. Fixed notifications for achievements not firing when offline. Fixed a case where the wrong FPS limit could be applied on startup. Fixed a case where the controller input thread could operate at normal instead of high scheduling priority. Fixed styling on the login error screen and made the retry button accessible to the gamepad.

Library Added the ability to sort by date added to library to shelves and game grids.

Steam Input Added the ability to copy and paste mappings when setting up controller inputs. Improved navigation in the configurator when navigating from the Preview screen. Repeatedly going to Preview then an input will no longer build up loops in the back stack and you can now go back with a single B button press if you’ve not interacted with the left column. Fixed some cases where navigation changes from the previous beta could result in a blank page in the configurator. Fixed changing effects on PS4 and PS5 controllers when Steam Input is not enabled.

Desktop Mode Added In-Game setting to allow enabling or disabling display scaling in the overlay. Changed behavior of overlay tabbed browser to clear all tabs when the close button is clicked and added a minimize button to hide the browser as the close button previously did. Fixed wallet balance not updating in title bar when balance hits zero. Fixed incorrect display of “Notify me about additions or changes to my games…” setting in interface settings if it had never been changed before. Fixed a case where the UI would show the wrong image when switching between small mode and normal mode. Fixed main client window taking focus from other Steam windows when navigation menus are hovered.

Developer console Added a setting to display timestamps in the Steam console window. Changed Steam console window to keep the last several seconds of output even if that would exceed the normal buffer length. Fixed command echo sometimes appearing on the same line as the previous output. Fixed clear_console command not doing anything.

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Looking at the GitHub, Issue #134 calls the idea “absolutely unethical and against the open web.” Issue #113 say they “can’t believe this is even proposed.” Issue #127 adds: “Have you ever stopped to consider that you’re the bad guys?”

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Appreciate it!

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Ah that’s interesting, I’ll definitely have a look at what I can find about those, appreciate it. I’ll also check out the subreddit

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Thank you! Foind it, testing it already. Sadly not entirely sticky, but it does appear after a little while, which is better than without the setting!

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Amazing work, thank you. One piece of feedback: I would really love it if the top navigation would be visible after a bit of scrolling up, not after scrolling all the way up to the top (if that makes sense?).

RiF did that, after scrolling about half a page up, the top navigation came to view already, making it easier to navigate between top, best, saved, etc, and to access your settings and profile.

Would that be possible?

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I chose lemmy.ml after I heard nothing for two of my applications on beehaw. I then got in, and about a week later I got approval for the second beehaw application. So that’s gonna be used eventually, but I’m really happy with lemmy.ml

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