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WiggleDog

WiggleDog@lemmy.world
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That’s not true. I’ve been a developer for 18 years on big AAA and small indie games. Most people I’ve worked with very much cared about pricing. When you work on a game and put years of hard work into it, you want it to be a success. If the game is not profitable, you might lose your job so of course you care when management shows up with a pricing strategy that doesn’t make sense to you. Sure, passion is a big part of making games but it’s also our job and we’re not oblivious to what the game we’re working on is worth.

Oh and yes, we do get bonuses based on the performance of the game.

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I use empty toilet paper rolls stuffed with lint from the dryer as firestarters.

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If you ever attempt another playthrough, you can use a wall of dungeon bricks (3 blocks wide) to prevent the hallow or corruption/crimson from spreading. Digging a 4 blocks wide trench also works!

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Will do! I’m gonna need to make some space in my case first as this thing is huge!

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