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darkeox

darkeox@kbin.social
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The MythoMax looks nice but I’m using it in story mode and it seems to have problems progressing once it’s reached the max token, it appears stuck:

Generating (1 / 512 tokens)
(EOS token triggered!)
Time Taken - Processing:4.8s (9ms/T), Generation:0.0s (1ms/T), Total:4.8s (0.2T/s)
Output:

And then stops when I try to prompt it to continue the story.

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Ah thank you for the trove of information. What would be the best general knowledge model according to you?

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On Ublock + Umatrix, hasn’t seen anything weird at least for now on Firefox.

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For relative comparison sure but isn’t it starting to become irrelevant these days? No Vulkan nor Raytracing nor Compute.

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Let’s not kid ourselves. LTT comes out on the top because their way of operating reflects the community: as long as we get our daily shot of tech/geek stuff, we ignore the rest.

Not mentionning the significant amount of people in the community who are always eager to defend a “bro” against them “woke bitches”.

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How can an AMD sponsored game that litteraly runs better on all AMD GPU vs their NVIDIA counterpart, doesn’t embark any tech that may unfavor AMD GPU can be less QA-ed on AMD GPUs because of market share?

This game IS better optimized on AMD. It has FSR2 enabled by default on all graphics presets. That particular take especially doesn’t work for this game.

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Best shot:

There was a self contained AppImage around once but it had bugs. Maybe finding it, upgrade the Wine/DXVK/VKD3D inside and try…

EDIT: Last known best compatible version is 2021. And from my recalling, it works best if installed on Windows and then moved on Linux (plus all the littered files it creates around Windows).

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If true, this is kind of explosive…

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Can confirm it’s the same on Proton / Linux. This game keeps being a joke on the technical side.

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