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frankyboi

frankyboi@lemmy.ca
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Do you think CAD drafter(ie not engineers, not architects) are useless nowadays ? I ask that as a draftman. I feel my role is redundant. The engineer sketch something, send this to me, I put it in revit or autocad, then print on pdf I send back to the professional.

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I play cyberpunk 2077 at 130 fps on overdrive at 1440p and its awesome and smooth with a RTX 4070. I play on a hisense 55" tv at 11 feet on my sofa and I don’t notice any artifacts. Its just way better than classic SSAO and other global illumination “hacks” that raster uses.

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AFAIK we already develop games with maximum quality assets and scale down to meet average gaming machine. Most textures used are at least 16K with billions of polygons in a single character. The upscaling tech is used on the gamer machine not on the developer machine.

The game engine already dynamically optimize mesh and textures by scaling down resolution and loading low mesh count assets. But that is still not enough scale down for most gamer machines.

Frame generation is not a problem in the gamer side. Its all perception.

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this is exactly what I thought too!

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Look like my very first car that was a chevy Lumina.

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they’re in a timeline. You have to find the fearmonger dog whistle that came before the welfare queens.

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wanna try?

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