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gnus_migrate

gnus_migrate@programming.dev
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I mean if youre going to think of it that way any Turing complete language fits the bill, but what I mean by universal is a language you would reach for to solve any problem you have and it would be better than any other language. It’s not a computer science problem it’s a software engineering problem.

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There can be a universal language in theory, but it’s borderline impossible to achieve. Every domain has a different set of problems that it needs to solve, and language design involves tradeoffs that may make sense for one domain but not another. That’s why I think language wars are silly, without context it’s impossible to say which language is “better”, because you could have different answers depending on what you’re trying to do.

In the end you shouldn’t be too concerned with it. There are lots of languages, but all of them fall under two or three paradigms where if you learn one language from that paradigm, your skills are mostly transferable.

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It was my mistake, I said that we definitely know they don’t vs. there is no evidence showing that there is. There aren’t much studies to back this up. The whole point of the talk is that software engineering as a discipline is really poorly studied and we tend to make assertions like this without actually validating them.

If I was betting money on this(I.e. deciding where to focus my investment), the quality of the typesystem would only matter if the typesystem caught real problems that I face in my day to day work. For a Web app for instance, it makes no sense to use Rust vs a GC’d language because the kinds of bugs that you face in Web apps aren’t really the kinds of issues that a borrow checker will help you with. The whole point of Rust being difficult is that it saves you time down the line, if it’s difficult and it doesn’t then that tradeoff doesn’t make sense.

Hilel teaches formal verification for a living, he very much sees the value of automatically proving properties about your program, as do I, but the reality is that the typesystem doesn’t necessarily help as much as we think it does.

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DMD is the reference implementation as far as I know, so I don’t think they have the same issue that C and C++ have with regards to needing to have a standard that pleases everyone. I agree that it has an issue positioning itself relative to other languages, but to me D is the good kind of boring. It has most of what you need, there is very little that is surprising in it, if you find yourself needing to do something, probably D has an easy-ish way of doing it.

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There’s a difference between tests and assertions. Students do test their code, however they don’t write assertions, as I said because you want the cognitive load to be as low as possible so that they can master the basics. I’m fine with tests being provided to them, however they should be focusing on learning the constructs at the start.

In any field, the real life practice of a profession is something you learn working for an actual company, whether it’s through an internship or an entry level job. Ideally there should be unions or syndicates setting these standards so that they’re consistent across the field, just like with other knowledge based professions.

Universities are not corporate training programs, and they aren’t supposed to be.

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By the way, what you claimed “research shows” is so ridiculous that it’s hilarious that you wrote it while being serious.

There is still no research that definitively shows that static types reduce defects more than dynamic types, this is a fact. Turns out we are incredibly bad at studying this, so I don’t know how you can say definitively that it is the case when even the people who study this for a living are not able to make that case.

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The thing is the way they motivate new students to learn programming is by having them write programs that do something. Making a test green isn’t as motivating as visually seeing the output of your work, and test fixtures can be complex to set up depending on the language. I mean students don’t learn how to factor their code into methods until later into such a course, they’re learning if statements and for loops and basic programming constructs. Don’t you think having to explain setting up test fixtures and dependency inversion is a bit too much for people at that level?

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https://youtu.be/WELBnE33dpY

It’s not that there is evidence that it doesn’t matter, but there is no evidence showing that it does.

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> A good language matters. A good type system matters. A good use of a good language with its type system, patterns, abstractions, ecosystem, and all it got to offer matters.

Eh research shows otherwise. Rust eliminates defects for a very particular set of problems, but when it comes to logical correctness it isn’t better or worse than other languages. If those problems are prominent in your domain(such as you have to write a ton of concurrent code), Rust makes sense. Otherwise being well rested will have a bigger impact on the quality of your code than the best type system in the world.

In terms of dev practices, the only practice demonstrated to have a consistent positive impact on code quality is code reviews. Testing as well, but whether it’s TDD or other kinds of testing doesn’t really matter.

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If you wanted to introduce every industry best practice in an intro course you’d never get to the actual programming.

It would be good to have a 1 credit course(one hour a week) where you learn industry best practices like version control, testing and stuff like that. But it definitely shouldn’t be at the start.

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