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karlhungus

karlhungus@lemmy.ca
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I don’t know who this guy is, but his response seems ultra shitty.

Wondering if everyone else thinks this would have been a reasonable response: “it was a different time, black face wasn’t seen as raciest in the circles i kept, i apologize for any offence i caused, it won’t happen again”

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Ugh, i thought this was a question, not a link. So i spent time googling for a good tutorial on floats (because I didn’t click the link)…

Now i hate myself, and this post.

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welp, i did your style too man

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I don’t actually play GTA online, but they are very successful with their online offering, their daily low looks to be >60k concurrent players. I suspect it’d be VERY hard not to continue with the online bit.

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Having read one of his books, he’s not qualified to speak on the topic of psychology.

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Interviewer: why are you a good fit for valve?

Hoopo: we sold ror before we could make a third

interviewer: welcome aboard!

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If the internal sponsor of an idea get bored or loses support from colleagues, the project just halts.

Yeah, i kind of agree with everything you’ve said, and history as i remember it kind of backs up what you’ve said about tf2.

But I don’t agree that they don’t care about story and only do it for marketing. I think halflife’s episodes are all about an attempt at continuing that story.

I think that the Cave and Glados bits of portal are a large part of what made those games (of course the gameplay loops are really tight there.

I think the only way to know would to be an insider. I also don’t think it really matters, the games they make are good.

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