Avatar

ouch

ouch@lemmy.world
Joined
2 posts • 153 comments
Direct message

I have seen this theory floated a few times. The problem is that reading uncompressed files from disk can often be slower than reading less data and decompressing it on the fly efficiently. Would be interesting to see actual studies of this for common game data.

permalink
report
parent
reply

170 GB is insane. Publishers should really get punished for making larger than average deliveries. Most of that size usage usually comes from poor optimization.

permalink
report
parent
reply

Could you edit the post and add the actual store links? Thanks!

permalink
report
reply

Thanks for taking the time to write this!

permalink
report
parent
reply

Interesting, I didn’t know about that.

https://docs.syncthing.net/users/untrusted.html

permalink
report
parent
reply

How big part in the game is crafting?

permalink
report
reply

Do you use dropbear and manually input the password to unlock the LUKS partition, or have you scripted something to automate that?

permalink
report
parent
reply

Thanks for the comments. I agree on the general consensus, that once an encryption key enters the VPS, the encryption is compromised.

However, I’m thinking more in practical terms, eg. the service provider doing just casual scanning across all disks of VPS instances. Some examples could be: cloud authentication keys, torrc files, specific installed software, SSH private keys, TLS certificates.

permalink
report
reply

Wow, I didn’t know reads deteriorate SSDs. What’s the reason? Is the rate significant?

permalink
report
parent
reply