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sleep_deprived

sleep_deprived@lemmy.world
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Kessler syndrome isn’t really that much of a risk specifically with Starlink (for now at least), as SpaceX seems to be doing things right despite Musk. They’re in such low orbits that even with a catastrophic loss of control, they’ll deorbit very quickly. The real risk comes as more companies and countries try to get a piece of the megaconstellation pie. Starlink in its own seems to be fairly safe and sustainable on its own, but that may quickly change when communication for collision avoidance maneuvers needs to be international.

Despite Musk’s well-earned reputation for being a shithead, SpaceX has this far been doing the right thing far more often than most other space companies, and while it’s certainly possible that will change, the Starlink constellation will entirely disappear very quickly without constant replenishment, so it’s not as if we’d have no chance to act if they begin to show signs of concerning behavior. What’s far more worrying to me in terms of Kessler syndrome is the recent escalation around space warfare, as tensions between Russia, China, and the US continue to boil and nobody seems willing to really commit to making space a neutral zone. Even with space historically being an area of strong international cooperation despite politics (just look at the ISS), that unfortunately seems to be rapidly changing.

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Well they said .NET Framework, and I also wouldn’t be surprised if they more or less wrapped that up - .NET Framework specifically means the old implementation of the CLR, and it’s been pretty much superseded by an implementation just called .NET, formerly known as .NET Core (definitely not confusing at all, thanks Microsoft). .NET Framework was only written for Windows, hence the need for Mono/Xamarin on other platforms. In contrast, .NET is cross-platform by default.

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Holy shit. I knew they were going to simplify Raptor a lot, but even knowing most of the rat’s nest was sensors/etc., this is insane. I wish we could see cross sections!

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I’m worried it’s a lithography issue. The recent GamersNexus and Level1Techs coverage seems to point that way, at least to me. For example, they mention CPUs working fine for a while, then suddenly becoming increasingly unstable. There’s so much that can go wrong with lithography that could cause that kind of behavior, and we know they’ve been having issues given the whole 14nm debacle.

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Honestly, after DOS2, I’d play a Larian game in any setting just based on them being the devs - and that goes double after BG3. Their handle on storytelling and environments is so good I’d trust it would be enjoyable even in a setting I’m not interested in.

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I’ve found it depends a lot on the game. In CP2077, DLSS+frame gen looks great to me with full raytracing enabled. But in The Witcher 3, I found frame gen to cause a lot of artifacts, and in PvP games I wouldn’t use regular DLSS/FSR. In general I’ve found the quality preset in DLSS to be mostly indistinguishable from native on 3440x1440, and I’m excited to try FSR 3 when I get the chance.

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I’ve got the same results by just asking it to repeat the system prompt.

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Ever heard of Mr. Hands?

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This is a use-after-free, which should be impossible in safe Rust due to the borrow checker. The only way for this to happen would be incorrect unsafe code (still possible, but dramatically reduced code surface to worry about) or a compiler bug. To allocate heap space in safe Rust, you have to use types provided by the language like Box, Rc, Vec, etc. To free that space (in Rust terminology, dropping it by using drop() or letting it go out of scope) you must be the owner of it and there may be current borrows (i.e. no references may exist). Once the variable is droped, the variable is dead so accessing it is a compiler error, and the compiler/std handles freeing the memory.

There’s some extra semantics to some of that but that’s pretty much it. These kind of memory bugs are basically Rust’s raison d’etre - it’s been carefully designed to make most memory bugs impossible without using unsafe. If you’d like more information I’d be happy to provide!

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That’s the point. Malicious compliance.

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