You are viewing a single thread.
View all comments 30 points
Strategy teamwork and adaptability don’t show before, like, Master’s rank (top 0.1% of the player base). Below this rank, the game is mostly based on reflexes and timing, playing the same OP character as much as possible and remembering to go kill the big dragons or something
16 points
Strategy teamwork and adaptability don’t show before, like, Master’s rank (top 0.1% of the player base)
So it’s like CS and probably most other teamplay games with ranking systems
11 points
8 points
5 points
*