You are viewing a single thread.
View all comments
6 points

How is it compared to the OpenGL pipeline? I finally want to move away from CPU sprite rendering.

permalink
report
reply
7 points

I started to learn OpenGL a few months ago and it is the recommended library to learn because most of the steps in the pipeline are already managed by OpenGL itself. You still need to code some steps but nothing too complicate, even to render a basic triangle in Vulkan is cumbersome so at the same time is easier to screw up and then understanding the root cause in the pipeline since you have to do a lot of stuff by yourself.

permalink
report
parent
reply

196

!196@lemmy.blahaj.zone

Create post

Be sure to follow the rule before you head out.


Rule: You must post before you leave.



Other rules

Behavior rules:

  • No bigotry (transphobia, racism, etc…)
  • No genocide denial
  • No support for authoritarian behaviour (incl. Tankies)
  • No namecalling
  • Accounts from lemmygrad.ml, threads.net, or hexbear.net are held to higher standards
  • Other things seen as cleary bad

Posting rules:

  • No AI generated content (DALL-E etc…)
  • No advertisements
  • No gore / violence
  • Mutual aid posts require verification from the mods first

NSFW: NSFW content is permitted but it must be tagged and have content warnings. Anything that doesn’t adhere to this will be removed. Content warnings should be added like: [penis], [explicit description of sex]. Non-sexualized breasts of any gender are not considered inappropriate and therefore do not need to be blurred/tagged.

If you have any questions, feel free to contact us on our matrix channel or email.

Other 196’s:

Community stats

  • 7.7K

    Monthly active users

  • 17K

    Posts

  • 208K

    Comments