You are viewing a single thread.
View all comments View context
6 points

I love me some good AAA games and want them to stick around. But I think it would be much better if they were a bit fewer and further between, and the big studios shift to more regular AA games, and give their devs chances to do some more oddball stuff with even lower budgets. More expiremntation and risky projects can only enrich the industry.

permalink
report
parent
reply
2 points

You never know what those experiments can lead too. There will be a lot of failures however someone is going to look at the failure and realize what needs to be need to be tweaked.

permalink
report
parent
reply
1 point

Good point. And it’s a lot easier to accept ‘failure’ (there could still be something learned in a game that doesn’t quite hit the mark) if the budget isn’t astronomical.

There are games like FFXV that get quite creative on a big budget. (Not sure if it’s AAA.) I enjoyed that game but some of the novel features bugged me a little bit and they skimped on some important features, I thought. Maybe there’s a better formula for trialling novelty than an all or nothing approach.

permalink
report
parent
reply

Games

!games@lemmy.world

Create post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

Community stats

  • 8.3K

    Monthly active users

  • 4.4K

    Posts

  • 92K

    Comments