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17 points

People have been saying this game is exciting because of the lack of mtx, but it seems to me that any big rpg gets a lot of attention. Eldan Ring got similar praise last year. Bioware was making these kinds of games fairly consistently about a decade ago and then stopped to make shit like Anthem. It’s a design decision not a budget problem.

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24 points

Microtransactions come with specific challenges. Specifically, you have to give the players a reason to pay them, and that’s usually done by making the game purpously worse for those who don’t pay.

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5 points

I don’t necessarily believe this to be universal. I’ve played plenty of games with cosmetic mtx that I can absolutely play without the desire or need to spend money.

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8 points

Or the other trend these days, Wich is to remove content from the base game and sell it as dlc or just money-gate it even if it’s on the base disk/release.

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8 points

“these days” that’s been going on for over a decade

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