You could give studios unlimited budgets and theyβd still complain they donβt have enough time / money to get things right. The rhetoric is that βgames are just so complex nowadaysβ and that justifies their 4/5/6 year development periods.
Iβm not seeing the complexity that warrants that type of long development period. The visual fidelity on some games is impressive, but is it actually worth that 5 year dev time?