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55 points

Designers need to wake up and realize their job is to understand what the user wants not what they saw in a wet dream.

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2 points

Wake up Nee-Oh!

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2 points

Not a universal rule, however. Theres the whole concept of “optimizing yourself out of the fun” and what not in video games. Or the hardships being part of what makes a game fulfilling. It depends on what your goal is

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Programmer Humor

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