113 points

Pretty sure the user experience folk are screaming for a path to be built there but are getting ignored.

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36 points

They aren’t being ignored. The corner needs to be a right angle for compliance reasons.

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19 points

But the actual corner isn’t even a right angled corner.

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28 points

They were forced to cut corners in implementation.

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12 points
*

What we should do is put chainlink fence around the corner, but make the part that the users loved the most accessible with a monthly pass that they can only walk on with shoes purchased at the university store.

- spez

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9 points

You mod 16 subs, what do you get?

Another day blocking API requests.

Saint Peter don’t DM me cuz I can’t go.

I owe my soul to Spez’s asshole.

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20 points

It’s important we do it that way for our 🌟brand identity🌟.

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6 points

Management wants us to add more AI and Machine Learning so the user ends up in the parking lot.

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6 points

How about a pond?

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86 points

A lot of universities with large campus grounds take the approach of observing the natural foot traffic wear patterns on grassy areas, and then build walkways where the most worn down parts are.

Its… pretty obvious.

If everyone is taking an alternate, non designed path… your design sucks, modify it to facilitate what people find more effective.

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38 points

These are apparently called “Desire Paths”

https://en.m.wikipedia.org/wiki/Desire_path

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10 points

And there’s a whole community for them! Not sure how to link to it though.

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2 points

Just give the URL, I’ll do it for you.

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20 points

iirc it’s what they did in central park. Don’t create paths and later pave the desire paths that show up

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12 points
*

They did this in a park by my house. It used to have a long paved path that meandered through some woods. Engineers with the city noticed the shortcut that people were cutting through, and realized that most people didn’t care for the long path. Apparently some anonymous person or several had been dumping gravel along the shortcut for traction and to make it less muddy. So the city paved the shortcut, and removed the long path so that nature would reclaim it.

Democracy in action.

It was kind of sad though to lose the long path because I liked walking through there, especially during the fall, but if it means having less maintenance machines going in there every week to pollute the place (lawnmowers, asphalt patching, etc) then so be it.

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6 points

Don’t underestimate youthful rebellion!

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-42 points

It is not design issue but not well behaved people. It is like saying that the trash can isn’t a good design because people are throwing trash on the street. You don’t path like that in countries with people that respect rules.

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40 points

People throwing thrash on the way usually is a sign of not enough trash cans in an area.

Yes of course there are always a few assholes who just waste, but in general you can go by that rule.

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-4 points

People throwing thrash on the way usually is a sign of not enough trash cans in an area.

No. I regularly see trash on the ground with sometimes as much as 5 trash cans in sight that are less than 20m away.

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-7 points

It is not an excuse, you can always bring your trash with you. That is what Japanese people do as there no trash bins in Japan (they are really real rare).

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18 points

Who is protected by rules that keep you on the path? Who am I impressing by taking the ten seconds out of my day to stay on the pavement?

I don’t have much respect for grass. Take the shortcut and relish the rare opportunity to be near nature in the city

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11 points
*

Where do you see frequent trash cans and people regularly throwing trash out in the street?

Typically trash in the street means you don’t have enough trash cans, or a bunch of youth or homeless people whom society is failing.

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-1 points
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I have been in few countries in Europe and I see trash in the street. Japan doesn’t have trash bins (not in the street, train, stations) and you won’t see trash in the street.

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6 points

No,

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70 points

Whenever that happens, the design is wrong.

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41 points

Fixed. Added a wall with razor wire on top to prevent this.

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25 points

Ah yes, the hostile architecture approach.

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17 points

In IT, sometimes there’s security reasons for the designed detour.
But then good design would completely obstruct the shortcut from the user’s view.

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10 points

change log: We’ve adjusted the 20 year old UI to better reflect modern aesthetic trends that our new hires learned in school.

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5 points

Works as intended. kthxbye

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1 point

I think it’s from the time where things were done manually and round lines were a pain to draw. There wasn’t AutoCAD and undo features in a neat software 🤣

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64 points

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2 points
*

Should include a concept to reduce impervious surfaces in modern times. User experience is not the only variable.

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55 points

Designers need to wake up and realize their job is to understand what the user wants not what they saw in a wet dream.

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2 points

Wake up Nee-Oh!

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2 points

Not a universal rule, however. Theres the whole concept of “optimizing yourself out of the fun” and what not in video games. Or the hardships being part of what makes a game fulfilling. It depends on what your goal is

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