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Some players are on MinMax overdrive

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40 points

“Okay, so he gets to make a dexterity saving throw… That’s a 16, so he manages to sidestep you and you take the full damage. …No, he doesn’t have disadvantage, you made a huge shadow above him, he knew you were coming. Anyway, he continues his monologue, using your actions as an example of the foolishness of humanity.”

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7 points

Brontosaurus is gargantuan, so you’d have to do a lot more than side step to get out of the way.

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7 points

Nope. The rules for falling on a creature don’t factor in size, except for if it knocks the target prone. The check is DC15.

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-2 points

Nope. Those rules are optional, and dumb, and now outdated.

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5 points

Call it what you want. By RAW, it’s a DC 15 Dexterity saving throw to avoid damage regardless of the size of the falling creature (beyond that if it’s tiny it does no damage at all). And that’s assuming you’re playing with the optional rules for creatures falling on other creatures causing damage.

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2 points

I’ve seen that rule before. They didn’t carry it forward into the new rules, and for good reasons.

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6 points

Obviously you don’t wildshape until you’re about to hit.

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7 points

At terminal velocity? You’re gonna need to make a damn good check to time that right.

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4 points

This isn’t a physics sim. This is a roleplaying game.

😉

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4 points

you made a huge shadow above him, he knew you were coming.

Somehow I doubt it was established that the fight was at noon on the equator until that moment.

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8 points

This isn’t a physics sim. This is a roleplaying game. Physics are what I allow them to be and it’s funnier for falling creatures to have a drop shadow.

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3 points

If it’s large enough to impose disadvantage on a Dex save it’s large enough to cast a noticable enough shadow to grant advantage, therefore a flat roll.

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2 points

The dex save has nothing to do with size (beyond needing to be Small or larger to deal any damage at all). I assume the Disadvantage was because they didn’t see you.

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