Key Points:

  • Suigi has secured all five major speedrunning categories in Super Mario 64, effectively declaring the game’s speedrunning community ‘dead’.
  • Suigi’s dominance is so profound that his records in all 5 main categories remain largely unchallenged.

The Five Star Categories:

  • 120 star: Completes every single star in the game.
  • 70 star: Completes all normal requirements to reach the final level.
  • 16 star: Uses glitches and techniques to significantly reduce required stars.
  • 1 star: Further optimizes the 16 star run for a single star collection.
  • 0 star: Eliminates stars entirely, focusing on time.

Background Details:

  • Some of Suigi’s records were set over a year ago; his 16-star record alone still leads by 6 seconds.
  • Suigi estimates it could take up to a couple of years before someone else beats his current world records.

How do you feel about the dedication and skill demonstrated in these ultra-optimized speedruns? Do such efforts bring value to gaming or are they more of an academic exercise?

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32 points

i don’t get the nihilism angle. it seems to be all about selffulfilment and pushing oneself to see what one is capable of. simmiliar to triathlets, race car drivers or climbers.

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5 points
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Making your own valorial framework is a close cousin to accepting there is no inherent one.

This is true for many things (all things?), but I think we can agree that as pointless or challenging being fast driving a car, it still welcomes the intended use of the car, is surrounded by a broadly shared and accepted economical advantage.

Esports would be the equivalent, pushing to be the best at a game, the way it’s meant to be played.

Speedrun is getting into a racing car and mastering with an iron will getting in and out as fast as possible.

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6 points

Making your own valorial framework is a close cousin to accepting there is no inherent one.

That’s absurdism rather nihilism, isn’t it? “One must imagine Sisyphus happy”

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3 points

That’s how Nietzsche answers those that blame him for bringing forward relativism, and I don’t think speedrunning is absurd, just egregiously arbitrary.

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29 points

Speedrunning is competitive QA.

Prove me wrong.

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12 points
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Their action do not assure any quality, they actually advocate for keeping bugs in, the opposite of what any QA wants.

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10 points

Meh, debatable. QA finds the bugs, what to do with them is more a development/production call.

But I can compromise: Speedrunning is competitive QA testing. How about that?

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5 points

Well… They’re not paid to do so, so. Yeah.

I’ve seriously learned a bit about computer architecture from OoT speedruns.

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