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1 point

CIV has Mac players, but you might be overestimating with the word “lots”.

According to Steam and other sources…

Windows: Dominates the platform with approximately 96.78% of users. macOS: Accounts for about 1.30% of users. Linux: Represents around 1.92% of users.

Source: https://pcx.com.ph/blogs/tech-news/steam-hardware-software-survey-reveals-user-trends-for-march-2024

Even if Civ has more average Mac players, let’s just say 4 times more than the Steam figures, you’re still looking at 5.2% Mac vs PC that plays CIV. Those figures would be considered a rounding error.

I think my point is not CIVs commitment to Mac players. It’s Apple’s lack of commitment to gamers. Until Apple opens up 3rd party hardware support, developers will continue to treat you and your cohort a niche segment.

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3 points

Otherwise I agree with you, but a bug thats been tracked to be caused by a bad rest api call causing the client to crash is not Apples fault in the slightest.

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1 point

Yes, not giving CIV a pass. They dropped the ball here. I was just pointing out the root of the issue.

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