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2 points

Ahahahahahaha!

The worst that game suffers from are duplication glitches

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-2 points

It’s not even a close comparison, Nintendo games look like ass because they have a max resolution of 1600x900 and 30fps, add in the texture resolution of things in game as well and it’s obvious why PC games often run “worse” also… They have one console they release on instead of the literally millions of possible different PC configurations

Just a dumb comparison to any PC games

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1 point

Just gotta say, TotK looks amazing at 1440p/60FPS

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-1 points
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Starfield looks amazing at 4k/60 fps

And https://mynintendonews.com/2023/05/11/digital-foundry-examines-tech-aspects-of-zelda-tears-of-the-kingdom/

Tears of the Kingdom literally can’t run at 60fps btw, it doesn’t even hold steady to 30 fps according to the above lmao

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2 points
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It’s not even a close comparison, Nintendo games look like ass because they have a max resolution of 1600x900 and 30fps, add in the texture resolution of things in game as well and it’s obvious why PC games often run “worse” also…

Did you account for the fact that Nintendo was developing for massively underpowered handheld hardware? And not significantly more powerful Xbox Series consoles? And actually made their games to fit the strengths and limitations of their target hardware?

They have one console they release on instead of the literally millions of possible different PC configurations.

You would have a point…if Starfield ran with decent performance on even the Xbox Series X. You know, the target platform?

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0 points
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It does run well, at 30fps like they specified, I’m not sure what performance issues being reported youre looking at

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