63 points

Why is it bizarre they clearly put all their effort into making it run on the Xbox and that’s AMD hardware.

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2 points

Because the author is bizarrely ignorant for something that’s published. Oh wait, it’s 2023. It’s about click through, not accuracy. My b.

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48 points

Don’t worry though, Todd Howard himself said that Bethesda definitely did a lot of work on optimizing Starfield. This is all still the fault of the end users, who just need to “upgrade their hardware.” Just ignore the decrepit Gamebryo engine that still has all the same old bugs and quirks that it’s had for nearly two decades.

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11 points
*

Indeed. “this would have the fewest bugs any Bethesda game ever shipped with.” as said by MS.

Which is probably the platonic ideal of “damning with faint praise.”

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6 points

I mean, to their credit, the game is relatively bug-free. Still a few oddities here and there and AI that probably needs a tweak or two, but otherwise it’s been stable for me and I’ve not soft locked myself out of major quests…yet…

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1 point

I’ve had 2 main quest lines that completely broke. The first I could fix with commands, the other one I could not. So consider yourself lucky so far.

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1 point

The AI is straight broken. Combat isn’t a challenge because enemies get stuck in ladders, hide behind 2’ chairs, and last night I found the last enemy sitting down staring off into space.

Then we get all the dialogue bugs. Invisible companions, people talking to you walking away, facing wrong directions, whatever is happening is facial expressions.

The fact it doesn’t soft lock isn’t a high bar.

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1 point

That’s like when you call your insurance company and get sent a survey, “Did we exceed your expectations?”

Well, my expectations were so low that actually speaking to a person means you exceeded them. So sure, I guess.

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-1 points
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-1 points

No! It’s Creation Engine 2! Ignore that it’s just Gamebryo with yet another new coat of paint!

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16 points
*

Unreal engine 5 is just Unreal engine 1 with yet another new coat of paint, what’s your point?

Just because the initial release date of an engine is decades old, doesn’t mean the actual engine is. Game engines get updated and fitted with new features and capabilities on top of what’s there already, Devs don’t waste time rewriting the engines from scratch on each new version.

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21 points

Don’t worry, there will be plenty bugs left for AMD users as well.

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13 points
11 points

Someone tried to argue that this game is as polished as Tears of the Kingdom lol

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2 points

Ahahahahahaha!

The worst that game suffers from are duplication glitches

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18 points

In this thread, people who understand very little about technology and how it works

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10 points

Sounds like about 80% of Starfield discussion at the moment.

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3 points

I mean it’s an Xbox game made with AMD.

Bizarre indeed

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1 point

well really it’s a PC game

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11 points

AMD being a “partner” is business speak for “AMD paid us a bunch of money because having their brand on our product is a much larger advertising reach than they can accomplish on their own”.

That performance is better on AMD is in no way “bizarre”… it’s exactly what would be expected.

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25 points
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It’s unexpected for nvidia users, who have grown used to games being optimised for them rather than AMD users.

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1 point

This whole thing is just man bites dog news

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3 points

Well, maybe. It’s optimised for the Xbox which runs AMD hardware.

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1 point

the Xbox releases optimized for Xbox the PC releases but optimized for PC… with and :)

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2 points

PS5 and Xbox Series both run on AMD hardware. Do you really think AMD has the cash to bribe Microsoft?

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5 points

Bribery?

Every time you start a game and see an Intel, AMD, Nvidia or other logo outside of the studio or publisher, that’s paid advertising, plain and simple.

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1 point

I haven’t seen any logos launching Starfield. It’s kinda nice actually

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Starfield

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