Ram: As I said at the start of this post, Trophy Gold is great. The game is mechanically interesting and novel, while remaining quite simple. What I love about the game is that it’s a little bit messy when it comes to what it’s about. It’s not trying to a Story Game or an OSR game. Trophy Gold is very much its own thing, and all the better for it.

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+1 In Dark, the PCs are supposed to die even before the final encounter. There’s no concept of progress nor experience. Just how you embrace the destiny and play to loose.

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@phase to die or worse, at least

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