Ram: As I said at the start of this post, Trophy Gold is great. The game is mechanically interesting and novel, while remaining quite simple. What I love about the game is that it’s a little bit messy when it comes to what it’s about. It’s not trying to a Story Game or an OSR game. Trophy Gold is very much its own thing, and all the better for it.

You are viewing a single thread.
View all comments View context
1 point

+1 In Dark, the PCs are supposed to die even before the final encounter. There’s no concept of progress nor experience. Just how you embrace the destiny and play to loose.

permalink
report
parent
reply
1 point

@phase to die or worse, at least

permalink
report
parent
reply

rpg

!rpg@ttrpg.network

Create post

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

  • Do not distribute pirate content
  • Do not incite arguments/flamewars/gatekeeping.
  • Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
  • Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
  • Do not submit posts looking for players, groups or games.
  • Do not advertise for livestreams
  • Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
  • Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
  • No Zak S content.
  • Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.

Community stats

  • 401

    Monthly active users

  • 364

    Posts

  • 2K

    Comments