It’s long running, so you want a database so you can store your state. If you’re storing state, locking it into a state machine makes sense.
I do agree with some of the commenters that making it closer to an event source design would make more sense still.
It’s long running, so you want a database so you can store your state. If you’re storing state, locking it into a state machine makes sense.
That’s besides the point. Of course that the most fitting way to represent a state machine is with a state machine. The point is that implementing the transition table in a database table creates many problems while apparently solving none.