It does, but Valve doesn’t spend money in taking any responsibility over it. Also I presume anticheat might not work properly.
In any scenario, the translation layer has a performance impact which for any competitive player is something that makes Apple a no-go.
Actually, they kinda do take responsibility for mac gaming. They helped develop https://github.com/KhronosGroup/MoltenVK which basically runs Vulkan on Metal. The Linux version uses Vulkan, so in theory it shouldn’t be too hard to port, they just didn’t.
Because, again, they don’t want bad press when the translation layer doesn’t play ball with anticheat, or some other tech.
it’s literally just graphics, does nothing with anticheat, look at reshade, unless you use library-modifying addons it won’t be picked up by anticheat
That’s funny because my son compared CS2 on my MacBook Pro vs his RTX 3060 PC build we put together last winter and he said how much more responsive the game felt on the Mac.
That it works is one thing. That it always works as expected is another. Apple doesn’t want to take responsibility for that, and neither does Valve, when there’s not enough paying customers on that platform. It is what it is. Now the Proton layer is one thing, because Valve is selling Steam Decks. They will want that to become a big thing. They’ll go back to selling Steam Boxes (the living room console thing).
If Apple wants to ride that wave, they could.