So is the allegation just that Steam is too successful?
Legit, I’ve never heard of anti-competetive practices from Valve. Anti-consumer? Sometimes, yeah, though they do a lot more right than most
The argument seems to be that “30% cut is too high” but it’s not like there aren’t other options if you think that’s too high. Epic loves to pay for games to be exclusive there, humble and gog exist, one could even go the retro route and set up their own website (though that’s prolly the dumb idea), itch.io comes to mind…
If Valve HAS done some shady shit to ensure their major market share I’d be down to hear it, but to me as a PC gamer since '10ish (and had PC gamer friends since 06) it seems they got there through being a not complete garbage heap of a company that actually improved over the years on user feedback, which is supposed to be the good example of capitalism innit?
Escape from Tarkov has been very successful with their own site and launcher. I don’t see it ever going to steam and it’s regularly in the top 10 of twitch
That’s like saying racism doesn’t exist because there are black people in power.
humble
That’s who’s suing Valve here.
Edit: I’m wrong, they created Humble Bundle but haven’t owned it since 2017.
Is Wolfire Games associated with Humble at all or am I missing something?
No, humble bundle isn’t run by them anymore. They haven’t been run by the wolfire guys since 2017. If I’m wrong and they are then I’m probably not buying anything from humble again.
Taking a high cut is the opposite of anti-competitive, that makes it easier for competitors to offer a better deal
…unless you have a policy that requires other marketplaces to sell at the same price as on Steam, undercutting the ability for “better deals” to exist at all.
Which is what the lawsuit is actually arguing is going on.
I’m also curious what the allegations are. The only ones I ever heard were from Epic, which was basically making a big fuss to promote their own competitive platform (which was so shit it didn’t gain any traction apart from the free games).
I’ve tried all the online stores ever since the cloudification (remember Impulse?) but none have ever been able to compete with Steam in terms of features and value to the customer. Steam didn’t get to the top by being anti competitive, it got there by being competitive and offering a better product to all stakeholders, not just to shareholders.
And as you mentioned, there is plenty of competition for Steam. Don’t like the monoply? Get it on GOG or Itch instead.
You can read the complaint in full here.
Edit: Updated with a more recent version.
If 30% we’re too high, surely just by offering a competitor that takes a lot less if a cut (say, 12,%), developers would flock to thst competitor because it saves them so much money, right?
Right, Sweeney?
People don’t buy games on the competitors, but yes may developers did flock to epic, which made everyone hate epic.
yeah, i think the 30% is fair enough, given the amount of stuff you get as a user by using steam, like
- good cross-platform support
- a working friendlist and chat system
- remote play together
- the workshop and community features
- profile customisation stuff for those that like it
- whishlists and gifts
i honestly feel like while they’re a monopoly, they don’t do anything other companies can’t do, their cut goes to fund features others simply don’t provide, so it’s entierly fair for them to be more expensive than the competition
Valve hasn’t done anything shady, but monopolies are still bad and unhealthy. Both things are true. And there are no other options for less of a cut if you want to actually make sales, pc gamers won’t purchase from other platforms.
Monopolies are bad, but is it a monopoly if they naturally gained market share because their product was first and better?
Honestly I’d be fine with them removing the “PMFN” clause, but I’d rather it be a law that it can’t be enforced because you know Valve isn’t the only one to include it. But even if they did get rid of it, I don’t think they’d see a major shift away from their platform.
Yes. They sued Valve with allegation that they are too successful by providing good service. Sure 30% is too much for some developers, but solution is quite simple… don’t sell on Steam. Problem solved. Go to Epic, GoG, bunch of others. Hell every company now has its own launcher and store.
Nah, it’s mean old valve making it so people aren’t flocking to publish their games on UPlay.
Or even just make it more expensive on steam, if you really want 100% of the revenue for every sale. Pass the cost of using steam on to the user and offer the game on other (worse) markets at a markdown.
There could be a clause in terms of use that Steam won’t allow developers to make their games most expensive on Steam, or at least cheaper than elsewhere.
Pretty much. Meanwhile other stores engage in actual behaviour that deserves an anti-trust lawsuit like buying up developer studio’s and making their games exclusive to their own platforms. Or paying devs to make games exclusive to their store temporarily. You know, things that actually screw the consumer over.