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-31 points

Valve doesn’t want to support Apple computers for their own games. No, Valve is not better, the two companies CEOs are just jerks.

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27 points

They tried. Then apple dropped 32bit binaries support.

Apple is a very expensive partner to have. They do whatever they want with their ecosystem and many developers have been burned when apple decides to make their work obsolete or outright copies it and makes part of the bundled in apps.

So. It would be amazing if valve updated every one of their games for new versions of macOS and if they would kept MacOS proton support. But macOS is a moving target that will break backwards compatibility whenever it suits apple. So I understand that is hard to justify the investment.

In the end MacOs and Linux where less than a 1% of the Steam user base. But one is an open ecosystem where there is competition and some semblance of respect for backwards compatibility and the other is a closed and sometimes hostile environment.

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4 points

In the end MacOs and Linux where less than a 1% of the Steam user base

It’s very low, but to be precise, macOS is 1.53% and Linux is 1.91%, according to the November 2023 survey. Almost 3.5% between them.

SteamOS is by far the largest Linux version, at 42.99% of Linux installs, followed by Arch at 7.81% and Ubuntu 22 at 6.67%.

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5 points

Steam isn’t dropping support for all Macs, just those on Mojave and older, and Apple no longer even supports them. This impacts 2% of Steam customers with Macs - meaning roughly 0.03% of Steam’s customers, or around 46,000 people (assuming 150 million customers worldwide, which would track with historical numbers that end at around 2021).

Their dropped support coincides with Google ending support for Chrome in those OSes, and Steam has Chrome as a dependency. It’s not just because of having a tiny market share.

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4 points

It’s getting bigger, but I said they WERE less than an 1%. And macOS was bigger that Linux for ages.

Then Apple proved they were not an ideal alternative platform, being even more closed than Microsoft, and not understanding the games ecosystem, so Valve pivoted and got into the Linux thing, failed with the Steam Machines, pivoted into Proton, and now I have a Deck.

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0 points

That’s ONLY according to Valve and has many court cases revealed, Valve has a history of lying.

Valve lies about ownership of the game controller.

Valve lied to AU to not get refunds to the people.

Valve lied about VR funding.

Valve lied to the EU government officials in GEO region lawsuit.

Valve is not a trusted company and you should not trust sources based solely off Valve.

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2 points

Not to mention having zero support for Vulkan or modern OGL, excepting compatibility layers on top of Metal (which is not an easy task) by third parties.

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-2 points

Steam also drop 32bits in their games. Again it’s a corporate problem not support or game related problems.

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5 points

Steam recently announced that after February of 2024 they’ll no longer support Mojave (a 5 year old OS) and older versions of MacOS, which Apple no longer even supports with security updates. The dropped support is due to Chrome dropping support for those OS versions, and Steam relies on Chrome for some of its functionality. The lack of support also doesn’t mean Steam will suddenly stop working, simply that they are no longer going to provide updates or customer service for it. This impacts 2% of Steam customers with Macs - meaning roughly 0.03% of Steam’s customers, or around 46,000 people.

Just to be clear, is that what you’re talking about?

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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

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