150 points

This is why I have respect for Valve. They’re willing to invest into changing the status quo instead of seeing it as not profitable immediately. They’re playing the long game, and they’ve put their version of Linux into millions of hands. They’ve built hardware for it, they’ve invested a ton into Wine/Proton, they’ve invested in open-source graphics drivers. They’re actively fixing up third party games to the point some of them run better on a their handheld than decent Windows PCs. And a good chunk of it is open-source and given away for free to everyone to use.

Meanwhile Sweeney is just there whining that Linux is too hard. They can’t even be bothered to try.

I would give money to Valve just so they keep going. I have no desire to buy an Epic game they’re not even willing to try to at least make it easier to run in Wine.

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53 points

Meanwhile Sweeney is being litigious instead of inventive.

Not that the lawsuits don’t have merit, just very interesting to see the vast difference in focus between the two companies.

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25 points

I am all for valve in terms of games, even though I don’t like the buying but not owning things stuff I would always prefer Steam over anything else. They earned my trust, something no other non-human entity will ever get. This company just has it figured out.

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12 points

It’s what can be done only with a private company and some decent people in charge. Once you go public your company loses its soul.

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9 points

Valve is one of the few companies left that are not just a pure investor-pleaser and actually do some meaningful progress rather than changing the colors of their button every so often.

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3 points

Valve pushes the medium forward in most everything they do. And they do it while not being dicks, too. I hope they can stay true to this direction forever.

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0 points

Meanwhile Sweeney is just there whining that Linux is too hard.

I’m with you on Valve trying to be more open (in a semi-walled-garden with Steam on Steamdeck, circumventable with some effort). But gaming on Linux - practically nobody is actually writing games natively for Linux. They’re writing for Windows (or a console) and the community is making the run under Proton/Wine on Linux. Is Epic intentionally preventing them from running on Proton? Well, effectively, yes - but that’s not a Linux-to-hard problem, more of a “we don’t want to have to police cheating on another OS” problem.

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12 points

Do you mind elaborating on why you think the Steam Deck is a semi-walled garden?

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-2 points

Sure. By default you get the Steam store. Correct me if I’m wrong, but it’s the only option to load games from the default Gaming interface. There is no option to load from Gog, Epic, Uplay, Playstation, Xbox, Nintendo, or any other 3rd party store. If you are not willing (or able) to manage the deck in desktop mode, you can’t install non-Steam games so - as a console - it’s a walled garden. I say semi- because it’s not terribly difficult to switch to desktop mode and install other applications, launchers, and games - but if you’ve never used Linux and are not computer savvy, Steam is the only way to get games onto the device.

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-31 points

Valve doesn’t want to support Apple computers for their own games. No, Valve is not better, the two companies CEOs are just jerks.

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27 points

They tried. Then apple dropped 32bit binaries support.

Apple is a very expensive partner to have. They do whatever they want with their ecosystem and many developers have been burned when apple decides to make their work obsolete or outright copies it and makes part of the bundled in apps.

So. It would be amazing if valve updated every one of their games for new versions of macOS and if they would kept MacOS proton support. But macOS is a moving target that will break backwards compatibility whenever it suits apple. So I understand that is hard to justify the investment.

In the end MacOs and Linux where less than a 1% of the Steam user base. But one is an open ecosystem where there is competition and some semblance of respect for backwards compatibility and the other is a closed and sometimes hostile environment.

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4 points

In the end MacOs and Linux where less than a 1% of the Steam user base

It’s very low, but to be precise, macOS is 1.53% and Linux is 1.91%, according to the November 2023 survey. Almost 3.5% between them.

SteamOS is by far the largest Linux version, at 42.99% of Linux installs, followed by Arch at 7.81% and Ubuntu 22 at 6.67%.

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2 points

Not to mention having zero support for Vulkan or modern OGL, excepting compatibility layers on top of Metal (which is not an easy task) by third parties.

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-2 points

Steam also drop 32bits in their games. Again it’s a corporate problem not support or game related problems.

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149 points
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Deleted by creator
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56 points

That’s the reason I absolutly refuse to ever buy a game from Epic. Fuck’em.

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13 points

Not only Epic. Line “just use Proton and complain to Steam support if it doesn’t work” is coming more common.

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8 points

they just give you games for free anyway, no need to ever buy from them.

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6 points

Well, most of those games suck anways. I just grab them cause it loses them money.

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2 points
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Deleted by creator
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2 points

You can claim the free games from the website last time I checked. you don’t even need to open the games store app

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91 points

If we only had a few more programmers

Poor, poor Epic, a tiny startup barely making it to the next month with their 3000 employees and $5B annual revenue

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53 points

Translation, “You do all the heavy lifting and then I’ll jump in to enjoy the results while I complain about it.”

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50 points

There’s an interesting issue here that shows Linux support is a cultural thing, not a business thing.

They’ve presented it as “it doesn’t make sense to financially support Linux due to low player count.” But they don’t need to provide official support, they just need to tick a box and say “yeah, we don’t support this, do it at your own risk.”

From a purely financial point of view, Linux support is almost free. If you release your game, a bunch of developers off of your payroll will just add Linux support. You don’t even need to give them technical support because they use an unsupported platform.

To use business lingo, blocking Linux support is just leaving money on the table.

But I think a lot of companies feel like they have to have full control of everything. That everything they do most be fully supported and approved by them. That they are scared of letting the community take charge of things because it might tarnish your brand or whatever.

They are worried that there’ll be graphical bugs or something and that’ll make Fornight look bad, so it’s better for their brand image to just block everything they don’t have control over.

It’s a worrying pattern I’ve seen in a few places, including Mozilla of all things.

… Or maybe it’s just that Epic are too stubborn to accept help and contributions from anyone else, especially their “enemies”.

I have been wondering why they don’t just take Heroic launcher and add a skin around it to make an “official” launcher. It’s probably just because they are too prideful to support anything open source or Valve. They think that they need to make their own thing, rather than using existing code.

Sorry for the rambling post, but I think this situation is more due to an unhealthy company culture than “lol 2% market share” as they present it.

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10 points
*

Pro individual agency? Linux.

You’ll own nothing and be happy? Micrapple

We can take an easy guess at which one if these things Epic is.

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2 points

In the case of fortnite, this isn’t really true. The issue of fortnite is the anti cheat system is not designed to play nice with Linux and allowing Linux without having the anti cheat on point would lead to players getting mad at cheaters and the collapse of fortnite. It’s happened to several games in the past that couldn’t prevent people from cheating.

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9 points
*

Easy anti-cheat stays on. Several other games have implemented it on Linux without problems. Easy anti-cheat made it as easy as the developer (Epic Games) checking a box to allow it to run on Linux. That’s what the person you’re responding to is referring to. It’s a recent development that happened earlier this year.

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2 points

It’s happened to several games in the past that couldn’t prevent people from cheating.

And those games are…? There are plenty of games that have allowed anticheat to work on Linux and haven’t imploded, but I don’t know of a single one that has. Care to encourage enlighten me?

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0 points

I don’t specifically mean games that used anti cheats that ran on Linux. I just mean games that couldn’t keep from too many people cheating and it ruining the online aspect of a game. A couple different Diablo games come to mind. COD:Warzone got pummeled for a while. Fall Guys had a very rough season 1.

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1 point

But they don’t need to provide official support, they just need to tick a box and say “yeah, we don’t support this, do it at your own risk.”

I suspect you need to factor in the efforts needed to prevent cheaters exploiting the unofficial client and spoiling the experience for other gamers

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23 points

Epic already makes anticheat that supports Linux, and other games they own already run on Linux with anticheat.

They’re just holding out on fortnite because… actually I’m not sure why. Probably Sweeney’s personal thoughts on it. If they actually wanted it to run on Linux/deck I have no doubt they could without much trouble.

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16 points

Sweeney is lying through his teeth here. From things he has said previously, it becomes very clear he hates the whole idea of linux. When steamdeck became a thing, it was clear he was salty about how it would shine a light on it as an alternative OS. With this interview, by now it seems he is beginning to bend under the pressure and at least pretending that “oh I have nothing against such and amazing platform, so sad we can’t support it” in order to not look like an ass.

Which is an out that will bite him in the ass, they can support it, so soon interviewers won’t be asking, “why can’t you support linux” but “why won’t you”.

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19 points
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There is no “unofficial client” to exploit, there is an unofficial installer/launcher. Windows games run using proton run in exactly the same way they do on windows, the game itself is not modified in any way, that’s the whole point.

It allows you to run games, as if they were on windows. All these companies have to do, is fucking allow it.

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3 points

I always love how People with no clue how any of it works tell how terrible decisions were made to prevent cheaters.

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4 points

Are you aware that Fortnite uses EasyAntiCheat which is already working on Linux with plenty of other games? It’s literally as simple as Epic Games allowing it. And yes the anticheat still works, so no it’s not about preventing cheaters. Read the news from earlier this year about EAC enabling it on Linux and how a whole host of games have already done so.

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1 point

I presume this is a jibe at me, but you don’t tell me why I’m egregiously wrong.

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-8 points

Valve is guilty of the same crime, a billionaire can’t hire anyone to do CSGO2 Apple support. It’s never been about money or support. The CEOs are just being jerks.

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11 points

I’m sure Valve would be very happy to let people use a Vulcan to Metal translator if one existed.

I’m not asking Epic to hire anyone to add Linux support, just asking that they let Linux users try it out and get it working on their own.

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9 points

Valve did purchase the for-profit MoltenVK layer and had it open-sourced under the Khronos umbrella, so they’ve already been happy to provide people a Vulkan-on-Metal solution for those who want to support Apple without an entirely separate rendering engine.

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Steam Deck

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