Going through the spell list, there’s an awful lot of spells that are incredibly funny in the context of bedroom pastimes, here, let’s assume it’s heroism and Bear’s Endurance.

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17 points

Isn’t Charisma the Paladin’s main stat, though? :D

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15 points

Depends on what edition this is. 3e paladins were full MAD.

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15 points
*

These characters are from a real 5e campaign, at this point of time in the comic, they’re level 9, and everyone is monoclassed (as 5e is actually intended to be played)

  • Konsi - Cleric (trickery) (this is my PC, which is why the comics mostly focus on her.)
  • Toron - Rogue (swashbuckler)
  • Mystery - Warlock (Fey patron (now), Tome)
  • Sand - Monk (Open Hand, but he changed to Astral Self a bit later)
  • Faelys - Staff of Power (also Wizard/Evoker)

Razira is an NPC sidekick built using the sidekick rules, with a little bit of paladin sprinkled in for flavour.

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7 points

Charisma is charm, not physical finesse.

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13 points

I’m pretty sure “physical finesse” is usually covered by Dexterity :)

Anyway, here’s Razira’s Attributes (She was originally constructed with the sidekick rules, but we keep giving her stuff and she’s getting quite powerful.)

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4 points

Technically, if you look at what Charisma rolls do in practice, it’s more akin to Constitution but for your mind. I personally like to use Constitution as the physical prettiness score and Charisma as the “force of will” stat.

I know that’s counterintuitive as hell, but it’s what the rules lead me to believe. You don’t roll Int/Wis to resist having your soul rent asunder, after all. Besides, I think this lines up with how attractiveness works irl. I’ve met plenty of physically attractive people who become absolutely repulsive when you just get to know them the tiniest bit.

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6 points

That’s weird. Wisdom has always been the resistance roll for soul stuff in my memory, except for its weird foray into the physical with perception checks.

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3 points

I just meant as opposed to strength, another main stat.

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