A lot of early access stuff popping lately. I’m seeing Enshrouded a bunch too.
Please don’t let there be a mass early access thing again. Waiting two years for a complete game ruins the fun sometimes.
I could see why PalWorld would do it early though before the cease and desist letters come en masse from Nintendo.
Huh? Early access games have been a thing for at least the past 5 years solid, no question. At this point it’s just a standard. It’s rare to find a game come out that isn’t early release. The trend isn’t going away because there will always be a line of morons to buy the game full of bugs and people lap it up.
It can help some indie studios out with continued development, so I think it’s fine as long as they continue to refine the game and put out timely updates. Some games even feel finished already even if they technically aren’t.
It’s worse because this particular company has a habit of doing a bunch of unfinished games. Palworld, Craftopia and Never grave are all by the same company. They’re all also unfinished.
Pocketpair is also 100% not an indie company as the head of Pocketpair is already a Businessman who owns an exchange for cryptocurrency
They definitely needed the cash flow to keep going. I think the other part of their early access, aside from public testing, is they needed a target. It feels like they had an idea for a game but didn’t know how to flesh out the game. Just like Minecraft, the community will heavily influence the dev. That community feedback before a full release is a good thing and it will make Pal’mon an iconic game if the devs can deliver.
Early Access has its place, we’re far better off with it existing than it not. I do still feel it needs to be an opt in thing for you to be able to see on Steam though
It just always feels like you lose so much of the cultural zeitgeist when the game goes full release.
Slime Rancher. Eventually Valheim. 30XX. My Time At… it’s like a tepid glass of water rather than hitting that nice ice cold cube glass like you’re trying to get in my pants.