When I say “RPG material,” I mean things like statblocks, classes, etc.
Honestly, especially after their team up with Paizo, SWADE has been really, really improving and become my favorite system to reskin things in.
Hell I’m thinking about running a Curse of Strahd campaign in Savage Worlds.
In the same vein, I was in a Shadowrun campaign that switched over to the Sprawlrunners rules for Savage Worlds (which can be used for either Shadowrun or Cyberpunk). Savage Worlds brought out the dynamic action and calculated hacking scenes that define good cyberpunk fiction without being dragged down by clunky rules.
It is an unfortunate fact that Shadowrun tends to suffocate under its own density.
I love Shadowrun as a setting and a game aesthetic; but fuck do I hate the sheer bookkeeping of just standing a character up, never mind the density of the actual play.



