And no, I will not tell you what my company app is.

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79 points

People at my company are like “why are we wasting screen real estate with white space?” and I imagine they see the last image is an ideal UX

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38 points

We’re currently trying to convince our client, that 4 different levels “mandatory” fields in a form are about two too many.

The UI they sketched looks like shit, but they think it’s absolutely necessary.

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23 points

But there was this one customer, where it was so helpful to know he’s left handed. So now this is a necessary information /s

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9 points

And then the logging shows that nobody uses half the fields, but the business won’t let you remove any.

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22 points

For the first two you need hoops and tricks for it to do what you want, the last one has bad UX. I choose the later.

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5 points

I would argue that the first two require you to jump through hoops for edge cases, while the last one requires you to jump through hoops for every case.

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4 points

Without knowing what the user is actually doing, that’s impossible to know. If the user has to input all those fields on a regular basis, then that one screen is the superior UX.

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3 points

If I’m going to jump through hoops anyway I’d like some degree of control over the experience.

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4 points

yeah. usability > UX

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1 point

The last example has neither.

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10 points

The flipside is that all of the stuff you actually use is buried five levels deep.

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0 points

And the flip side of that is that the stuff you actually use is spread over 5 pages worth of scrolling and requires you to read like 100 labels until you find the text boxes you want

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4 points

Apple/Google/Other Companies way, way over-do this. Clean, modern design is one thing, but avoiding all text, making things too small to see, and being unable to tell which option is highlighted, etc, all at the expense of the actual UX is such an annoying trend and I’ll never like it.

I’m a Millennial so of course I don’t have a lawn, but get off it anyway…

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1 point

I don’t necessarily agree that they way overdo it, but I do agree those are all examples of bad UX design.

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3 points

They’re right

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