‘Grand Theft Auto’ Maker Rockstar Games Asks Workers to Return to Office Five Days a Week::Rockstar Games, a division of Take-Two Interactive Software Inc., will ask employees to return to the office five days a week beginning in April as the video-game maker enters the final stages of development on its next game, the hotly anticipated Grand Theft Auto VI.

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-1 points

What benefit would a union get me? A lot of the benefits I’ve seen from unions I already have. I don’t want seniority based pay. Its already really hard to get rid of coworkers that underperform to the point of impacting others job performance.

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2 points

I’m glad that you’ve got yours but me and a bunch of the people around me are in perpetual fear of being fired on a whim among so many other things and we have no voice in it. I do not trust corporate to do well for me and I don’t get any say by myself.

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-1 points

Thats the beauty of being in a high demand line of work? I struggle to see how being a swe could leave you with no voice. You have mobility and are highly paid. If your company isn’t doing well go find a new job?

I totally understand why people want unions for lower demand work. But I don’t understand it for sw.

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3 points

I’m an engineer who has done game dev work; we are not immune to being abused by the owning class. In the tech industry right now finding a new job isnt great when everywhere is firing, and not everyone is in a position to switch jobs (like me I can’t risk destabilizing my insurance right now so I’m locked in for at least 6 more months). More unions gives all unions stronger voice and tech workers could have a lot of sway and funds to put toward the class war if they’d stop thinking of themselves as above working class concerns. My work just spent the last few years making rock stupid decisions and everyone at the company knew it except for the execs, and when the axe came down the engineers and other workers here paid the price. The game industry is renowned for abusing workers in basically every way and I experienced a lot of that myself. Unions could fight against crunch time, get better pay and benefits for game devs, help keep studios from mass firing people after a game ships, etc.

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