From Steam’s self-published stats.

Baldur’s Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam’s bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.

Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.

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29 points

Why would we need crypto for this at all?

Steam already has a “currency” they could reward customers in, they don’t need to make it something needlessly more technical for zero benefit.

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2 points

I’ve seen a few projects like filecoin that encourage people contributing to a decentralised service through a crypto currency since it represents very little startup costs (you dont have to actually have any fiat or crypto to start a cryptocurrency) and gives users an incentive to join your project.

The responses to me are right, though. Steam already has ways to pay users for their contribution without using a cryptocurrency. It’s not something I’m usually a fan of but I thought it was an interesting idea nonetheless

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