I’ve enjoyed many simulator games, but I’ve come to appreciate that there is a point where a game is too realistic to be fun. It needs to highlight the fun parts of simulating, and downplay the parts that are not so fun.
Up until someone makes depression simulator and gamifies it into an addictive engaging game.
I guess you guys are depressed because you are not cool enough to play Dota.
What’s not realistic about a man breaking down in his own piss in front the espresso machine he somehow wasn’t able to leave for the bathroom while his wife drowned in the pool just because it didn’t have a ladder?
I kinda expect my sim to behave like me when I make him like me.
That’s why I always make my main sim my exact opposite. Which also means he is evil. Which is fine for me because the “Evil Genius” career path is my favorite.
I love evil Sims. They are so much fun to play, especially with mods. Nice Sims are too… real? Like, in order to have a nice or otherwise relatively normal sim, you kinda have to play them like a real person which can get too real. But evil sims can be played like a cartoon supervillain. My current crackhead is a hideously deformed twig named Shpingle Bab
Edit: also, in Sims 4 specifically I now have a tradition where Johnny Zest gets immediately marked as immortal whenever I start a new save because he becomes the neighborhood punching bag (thanks Vargskelethor for making this disproportionately amusing), his yard becomes the graveyard for that save, and the ghosts all get autonomous violence turned on. It’s fun to sometimes just watch the ghosts fruitlessly trying to kill each other with the occasional passerby getting recruited to their ranks.
If he’s playing the Sims 4, which the screenshot is off, then how did he manage that? It’s quite easy to lead your sims to success in that game.
Is there therapy in Sims 4? This could really turn around.