Ever since the language puzzle in Tunic that got me to fill up 6 pocket sized pages of notes over multiple days while trying to puzzle it out as I tried to and, eventually, succeeded at translating the in-game “paper” manual, I’ve had a craving for games that force you to pull out a notebook and take notes/puzzle things out as part of the actual meta-gameplay mechanics, because the game doesn’t just do that thinking for you.
What other games are like this, even a little bit, that you’ve loved?
And to be clear, I don’t mean things like TTRPGs which are just inherently on paper. Those are cool and all, but aren’t this thing. I want things that force me to engage my thinking beyond what the inputs of a controller and medium of a screen and my short-term memory alone can do for me.
EverQuest! I was pretty young back then, but I remember EQ not having a quest tracker back in the day. You’d talk to NPCs and have to keep track of what they were asking for.
I take a lot of notes while playing PvP games. Now for TFT.
Oh man, last one that made me do that was probably Zork III. I was hand-drawing my own maps to navigate that game. I miss those days.
I did this for the Witness - it really helped to think out some of the puzzles if scribbled possible solutions down. Oh and Obra Dinn to an extent - mostly things like ‘I saw this guy hanging around in this memory - could he be X’?
Pillars of Eternity 2 for me. Had TONS of pages of notes of build ideas, locations, treasures, remembering to go to X at Y level, etc… Absolutely had a blast with that game.