For me it’s Diablo II. Granted I’ve played my fair share of D2 since launch, and also recently on a private server with a comrade from hexbear, but I still feel like years later the game didn’t grab me as much as D1 did.
Granted I don’t hate D2, but for a game that I keep coming back to, D1 takes the prize.
tbh I don’t care for any of the Halos after ODST
Diablo1 had more of the rogue like roots. Diablo2 was more overtly cartoony and loot-grindy. It became no longer a question of “can you clear the game?” but “can you clear bosses quickly for good loot?”. Diablo3 went even farther in this direction. I didn’t play 4.
Diablo1 had more of the rogue like roots. Diablo2 was more overtly cartoony and loot-grindy. It became no longer a question of “can you clear the game?” but “can you clear bosses quickly for good loot?”. Diablo3 went even farther in this direction. I didn’t play 4.
Pretty much nails what I came to get burnt out on in 2.
Grow home. I loved and still adore that game but for whatever reason the sequel grow up doesn’t feel the same. It feels like it has less soul than the first
Dead Rising just got worse and worse with each outing. I eventually came to like DR2 (thanks to Off The Record) but I couldn’t bring myself to care about 3 and when they changed Frank for 4, I gave up on believing the series could be good again.
FEAR 1 was fun. FEAR 2 was fun.
FEAR 3 was a lil too wacky and had a goofy coop thing going on. I didn’t like it.
I really ought to go back and play FEAR the whole way through. I remember playing the demo for FEAR 1 over and over and being blown away by the graphics and the bullet time[^I know Max Payne did it first, but it was my first exposure to the mechanic] as well as the enemy AI. Idk if I’m remembering right, but I think the individual bullet casings would stick around? Also, there’s was something really visceral about the guns in that game.
It’s spooky season, so I guess now’s as good a time as any to rescue it from the depths of my Steam library!