Rules: just pick 1 and explain why.

I’ve been playing since the NES and despite being from a low income family I had the luck of being able to play and own many consoles over the 3 decades of my life, plus some pc.

If you ask me right now? Resident Evil 4 (2005).

A before and after in gaming, to this day still extremely fun to play even for casuals but 20 years ago it was THE masterpiece. And everyone took notice of it, everyone played it, even players that didn’t cared about resident evil. The gameplay was so good that it got photocopied by everyone right after in the action genre.

Arguably the last big innovator in videogames minus Minecraft and… PUBG (Fortnite did it better I know).

Try to NOT pick your favourite game, that’s a different thing.

37 points
*

Well, I think there are multiple potential candidates depending on how you define greatness. I think these few are certainly the most influential:

  • Super Mario Bros. Possibly the system it ran on was more important, but this game was a system seller for the system that single-handedly saved not only the entire video game industry, but probably the very concept of video games at a time when it was looking like it’d just be another fad that faded away right along with bellbottoms and pet rocks, with what was left of it remaining caged in Japan. Mario 1 was most people’s first platformer, I also have to think that the first damn goomba in 1-1 probably holds the crown for the highest kill count of any entity in the universe.
  • Tetris. Infinitely playable and probably infinitely played, and you can get it to run on damn near everything. Everyone knows Tetris, even people who haven’t played it or any other video game.
  • Doom. Just, Doom. Yes, Quake was more advanced. Yes, Quake was technically the actual technological forefather to the polygonal 3D games we play today, and many game engines still include tiny bits of Quake’s original code. But there would be no Quake without Doom. It certainly wasn’t the first FPS, but it’s the game that cemented the FPS formula for good and firmly established the x86 PC as not only a viable gaming platform, but the king of gaming platforms from that moment until this very day. Ever since Doom, outside of specialized arcade hardware the PC has been the powerhouse platform for the biggest, most technologically demanding games. After Doom game out everyone wanted their own “Doom clone” on their platform just to show that they weren’t just another me-too, also-ran.
  • Street Fighter 2. The genre defining 1 on 1 fighting game template. Enough said.
  • Chrono Trigger. This game showed everyone not what a console RPG was up until that point, but what a console RPG could be if you put actual effort and creativity into it and didn’t just crank out another grindy and soulless, swords-and-sorcery-go-kill-the-dragon yawn fest just to keep your franchise going. Its contemporary Final Fantasy games almost got there (especially 6), but Chrono went the full mile. The feats Chrono Trigger pulled off on the humble SNES as well as many of the innovations it brought forward were far ahead of its time and it took literal decades for the genre to catch up to it – including quite a few entries from its own studio.
  • Final Fantasy 7. This game is objectively crap even compared to many of its peers. But there is no doubt that it was the next stepping stone from Chrono Trigger that finally firmly launched the console RPG into mainstream territory, made the genre as a whole truly successful, and was an awful lot of people’s first RPG. It probably made a significant and permanent contribution to the formation of weaboo culture, as well.
  • Half Life 2. No, not the first Half Life. Not Opposing Force and not Blue Shift, either. There was never before any hype and anticipation for a video game like there was for Half Life 2. In the months leading up to its launch it was all anyone talked about. Not Doom 3, not the new Warcraft. Half Life 2. And of course with Half Life 2 came Steam, and we all know how that turned out. Sure, Steam itself started life as a patch delivery and server browsing platform for Counterstrike, but up until Half Life 2 appeared in it, nobody cared. The impact Half Life 2 had on everything is absolutely undeniable, and that doesn’t just include the horde of games that came after it attempting to imitate its unbroken linear first person narrative and setpiece based game design as a cash grab.
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10 points

There is no doom without Wolfenstein…

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15 points

And there is no Wolfenstein 3D without Catacomb Abyss.

Most games iterated on a previous entry. But without the stepping stone of Doom, it is unlikely that Wolfenstein alone would have catapulted the FPS genre as far as it’s gone nearly as quickly.

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3 points

It’s funny how the games that shaped our personal childhood shaped that belief… Holy shit the first catacomb game was a shitty gauntlet game. Cool history buddy down the rabbit hole.

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3 points

John Carmack’s lighting and raytracing code is what catapulted the FPS genre forward; without Doom/id there is no Quake engine and with no Quake engine (or the iterations thereof) you’re missing the core component of 90% of shooters for the next decade.

Someone else could have built it eventually, but Carmack just laying down this crisp and functional framework and licensing it out to everyone to use in their own games was a huge step in comparison to what would have otherwise been a hundred isolated game devs trying to implement good lighting engines on their own.

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2 points

Final Fantasy VII was my first RPG. It had a good (but sometimes difficult to follow) story, lots of quirky characters, Full Motion Video sequences, and a musical score that nears perfection. Hearing those songs today doesn’t just remind me of the game, it brings me back to all the emotional moments in the story where I felt like I was actually there, feeling what those characters felt and being there fighting along beside them.

A lot of how I feel about that game may be related to the fact that I was a teenager when I experienced it, but the lasting impression of that experience is why I think it is one of the greatest games of all time.

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2 points

Copy this entire comment but replace “Final Fantasy VII” with “Morrowind” and you have my story.

I never played any Final Fantasy game until I was an adult and a couple years ago I picked up FFVII to finally play it, and three extended breaks and one full restart later and I’m barely halfway through the main story by my rough estimate the last time I played it - which was probably about a year ago. I just can’t get hooked into it for some reason that I couldn’t tell you. I played and enjoyed FFX (twice!) and I like the newer ones, but new final fantasy is essentially Devil May Cry now so I don’t really count those as the same. But I think what it is is I’ve just been spoiled by newer games and old school FFVII is just too crunchy for me now. Which is weird to say because see above about Morrowind, which I do still play up to the modern day, but it again makes sense because I grew up playing that one.

As someone who knows and loves the original, do you have opinions on the remake? I played a brief bit of it once at a friend’s place and I liked it, it doesn’t seem very turn based anymore but I like that I suppose. It felt good to play. I didn’t have a reference for it story wise to the original at the time, I hadn’t played it yet. I hear it doesn’t contain the whole story.

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1 point
*

FFVII Remake and Rebirth I think are really good games overall. The [nearly] completely different combat system from the original is fresh and engaging.

The story starts to deviate from the original near the end of Remake, and continues into Rebirth. I also think this is a welcome change (as long as it doesn’t stray too far from the original). But for everyone who never made it through the original, I imagine it can feel slow, confusing, and lacking, so I would actually encourage those players (unless you really hate spoilers) to watch a story synopsis youtube video of the original Final Fantasy VII. It will help.

Oh, and for the most part the new games still nail the music. Love love love it.

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3 points

As someone who liked FF7 a lot as a kid,and a bunch of other FF games, I really like remake.

I think 1 thing you have to know going in, is it isn’t FF7 just in a new engine with updated combat, and I think remake is a bit of a bad name for it.

Reimagining might be better.

You are correct that it isn’t the whole game, but it takes Midgard and makes a handful of setup hours from the first game, a good 40 hours of compelling story and world building(with some side stuff as well). It is very clearly a different story with changes that are interesting, but could very easily go off the rails if it isn’t properly managed.

It also has some incredible improvements to certain characters and even to areas of Midgard expanding on what was a very small part of the original games.

Combat is very good at mixing turn based actions(skills and spells and items), with action based combos. Dodging is a bit of a bait and is more positioning because you don’t get i-frames to actually dodge, blocking is important but doesn’t feel great(I heard it is improved in rebirth). The ability to switch characters and how unique they all feel is really enjoyable to me as well.

I am eagerly looking forward to Rebirth on PC cause I ain’t buying a PS5.

Remake in my opinion is significantly better than 16 which I think is pretty mid, and I would recommend it as long as you don’t expect a 1 to 1 of the original.

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1 point

7 always felt dated and ugly for me, even back then, 8 was the real deal.

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1 point

Steam came out a while before hl2, but agree with everything else you said

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14 points

Rules: just pick 1 and explain why.

This post right here, officer.

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If we absolutely have to pick just one, I think Doom is probably the most important of the bunch.

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1 point

Brilliant rundown. No notes. 👏

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0 points

It’s hard to say since it’s like comparing apples to oranges when comparing different genres.

  • Action Adventure: Dark Souls 3
  • Survival crafting: Subnautica
  • Base building: Factorio (Subnautica strong second)
  • RTS: StarCraft 2
  • City builder: Cities Skylines w mods, otherwise Cities Skylines 2 probably
  • Card game: Slay the spire
  • Rougelike: Enter the Gungeon (Hades strong second)
  • Turn based strategy: Chess probably, never gets old
  • RPG: Skyrim probably, haven’t played Baldurs Gate and don’t remember enough about Dragon Age Origins though.
  • JRPG: Chrono Trigger
  • AFK/cookie clicker: Magic Archery (1-2 hours to complete and fun throughout), Leaf blower revolution is strong second
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5 points

Lmao Skyrim 😂

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6 points

First time playing Skyrim was magic maaan

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1 point

Solid game but GOAT, idk. Its a walking simulator with some RPG elements.

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5 points

Strong disagree with Gungeon. It’s hard skill capped, pickups mostly offer very limited benefits, and there’s very little in the way of permanent upgrades. Normally, in a roguelike, subsequent runs get easier because of your unlocks, and getting a good drop really helps. I didn’t really feel that in Gungeon. No matter what, it’s still extremely difficult. There’s very little progression other than “git gud”, and at this point it’s just a shooter.

I bashed my head on the first biome until I managed to unlock starting from the second biome, until I realized doing that would just leave you too weak to deal with the second biome, as if you didn’t find anything useful at all in the first section.

It might be a good top-down shooter, but as someone who loves roguelikes but isn’t the biggest fan of shooters, I really wouldn’t say it’s doing a great job as a roguelike.

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3 points

Yeah it’s very skill based but unlocking guns really helps out by helping with the RNG and unlocking characters also like the health tent. Finding the bonus levels is also really good since it’ll get you more supplies while making the run longer.

For sure it’s not for everyone but this thread is a lot about opinions anyway so I’m leaving this one as mine since I love the feeling of overcoming seemingly impossible challenges with skill like Dark Souls, Hollow Knight and Celeste.

I did experience the same feelings as you did and I so many times I thought “This is bullshit” but I put faith in my brain to figure it out and there was a small but noticeable difference in every 1h session. More health, more chance of beating bosses without getting hit and such. In the end I beat the high dragun which made everything worth it and somehow it’s still fun and challenging to play. That’s why I put it as my pick as the GOAT.

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2 points

You know your JRPG’s.

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10 points

I mean, come on, it has to be Minecraft. One of the most influential games of all time. There really is nothing like it

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4 points

Red Dead Redemption 2, no contest.

The game world is so close to feeling real… the physics and horse handling feel basically perfect. They took their time to make you feel like you were in 19th century America.

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4 points

Tedious gameplay almost ruins it

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1 point

That’s the problem with asking such a subjective question. What you hate others love. I thought my friends raving about the slow pace of the game were insane. Who would like that. Then I played and fell in love with all of it.

Where you saw a turnoff, plenty more saw enjoyment.

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7 points

I’ll disagree with that, it’s sooo slow. Perhaps it’s just my ADHD but man it hurts to play sometimes 🥲

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4 points

Yeah I agree. The world is incredible, but the missions and gameplay not so much.

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74 points

This is such an absurd question. I mean, it’s weird in movies and books, weirder in music… but games?

I mean, Tetris. It’s Tetris, isn’t it?

But then you’re out there going “so is Tetris better than Baldur’s Gate III”, which is a nonsensical sentence.

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4 points

Is it? Minecraft is the most sold game, which to be fair Tetris held for a very long time.

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9 points

You’re kinda making my point, that’s another absurd choice to have to make.

But no, it’s Tetris.

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6 points

It’s kind of like asking for the best video.

It wouldn’t make sense to compare TV shows, movies, Youtube videos, TikToks, sporting events, commercials, journalistic footage, etc. all as a single category.

Idk. So do you ask for “best RPG” or something like that instead? Seems overly specific now.

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3 points

Yeah, for sure. The real answer is the question is superfluous. There is no number one. I’d say you can’t even put together a top 10. It’s just not a thing you need to do or can do.

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6 points

I feel like this is just a question to learn more about other people. I don’t care if someone’s favourite is tetris when mine is sonic. I just wanna be reminded of fun games and hear a passionate argument as to why they think it should be top of my list :)

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2 points

Yeah no, it’s a totally fair question and I get the spirit of it, but it’s still interesting to reflect on the way that video games have a pretty strange concept of genre or “format” vs. other media like video or print.

Maybe it’s cuz games are so heavily influenced by their associated hardware.

I mean, I guess everything is, right? Early printing press is mostly pamphlets not books (aside from the bible), and you don’t get TV shows without TVs.

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26 points

That’s a good question. Tetris has more levels but then again BG3 has better character customisation.

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39 points

Weirdly, better sex scenes in Tetris.

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4 points

I wanted to post a DOS game here I remembered called Sextris where the pieces were cartoony naked men and women in positions representing the shapes of the tetris pieces. But all I could find when I searched were versions of the regular game where nudie photos were slowly revealed as you cleared lines.

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18 points

When you rotate the T like one just right. 🥵 💦💦💦

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