He’s not wrong. As much as we loved the old games, it’s hard to go back once you’ve gotten used to the QoL improvements in modern games.
We think we want the old games back, but really we just want the emotions that came with playing it.
That’s been the elusive key to nostalgia that half of these remake projects (80s and 90s franchise revival movies in particular) don’t understand.
It’s about recreating the experience of doing that thing the first time that people want, not the experience of doing the exact same thing. To recreate that first time experience, you have to understand where your audience is now, and also give them a comparable “new” experience to what they had originally.
I barely finished my first D4 playthrough because I got bored in the first few weeks.
I was still playing D2 (off and on) 10 years after it’s release.
I mean there’s a wide range of possibilities between “diablo 1, but you can walk faster in town” and “Diablo 1, with battle pass”
What do battle passes even do? Is that the same thing as “season pass” things in other games (not that I know what those do either tbh)?
I never pay for, and thus don’t look at, any game stuff that’s not included, so I’m totally ootl on this one.
There are studios out there making games with the QoL improvements modern gamers demand without without modern bullshit like subscriptions and microtransactions. Baldur’s Gate 3 is a particularly prominent example of a studio doing the right thing and being massively rewarded with sales.
I find this comment amusing because other than Vagrant Story needing 1h to access the memory card, I think modern QoL has destroyed the fun and community in video games. Exhibit 1: the souls series. Not only did it introduce actual difficulty (not HP bar go brrrrr) in a world where it was gone it also had obtuse storytelling and a lot of missable content. It has resulted in one of the best franchises of the last 10y and a strong community that produces lore and discussion content to this day.
The main issue is in surveys of people who identify as “gamers”, your farmville enjoyer also considers itself a gamer, so AAA studios started to produce games to an audience that didn’t exist. Now the laid off development teams are paying the bill.
There should be more games like Outward, Valheim etc. Fun games that eschewed QoL that should have never existed like map click fast travel anywhere.
We want the old style of games back with the modern QoL changes. Not just remakes.
I want old games back! Give me more Old School CRPGs damnit, hell give me janky as unpolished Fallout 1 and 2 CRPGs.
That’s exactly one of the inspirations for my post.
I tried playing Fallout 2 again, and it was painful. Couldn’t even force myself to get very far into it.
Sounds like a skill issue. Joking aside I play largely old school games as a baseline, but maybe try playing some newer CRPGs to ease into it like Pillars of Eternity, Tyranny, or really any of Owlcats games. Also it could be worse ya couldve tried playing Arcanum which is rough even for me to play.
Is the difficulty in 4 as broken as it is in 3? I gave up in disgust after realizing I could win most encounters by literally just standing still and holding down the A button.
I enjoyed D3 and D4, I think they both do difficulty well (at this point, D3 was stupid at launch). In both there are now hundreds of fine grained tiers you can shift up or down to find the right difficulty for your gear/build/skill.
That said, holding down a button to win is more of a build issue unless you’re running embarrassingly low difficulty. There will always be easy builds and more challenging, technical, timing based builds. Finding a fun build is part of the fun of ARPGs.
holding down a button to win is more of a build issue unless you’re running embarrassingly low difficulty. There will always be easy builds and more challenging, technical, timing based builds. Finding a fun build is part of the fun of ARPGs.
A well designed game does not have the “fun thing” work against “the smart thing”.
Kins alike when they said “you think you do but you don’t” about doing WoW Classic, which turned out to be extremely popular.
Today’s gamers just want slots machines on their phone! You guys have phones right?
I played Diablo II so much as a kid and then when the remake came out over twenty years later, it was just as great as I remembered and I play it regularly. I haven’t bought Diablo III or IV.
(It was much harder when I was a kid so I do work l wish there was more challenge now.)
I wish they would enable that in battle.net games so I don’t have to choose between trading and it.
I picked up the base for III after sinking countless hours in II and LOD. It was so much less fun and more grindy… maybe some people like it, but it didn’t hook me like I & II did. I never even finished the base game I got maybe 10-20yrs tops and gave up. Luckily it was on a steep discount at the time.
Suckers…facepalm