Yeah and you almost lost your entire company trying to please shareholders that don’t even know what industry you’re in.
Next time, finish your game, then release it. I promise you, if you put out a game on the same level of polish as BG3, your stock will go up.
Okay but they didnt really add anything meaningful in that time other than the paid DLC, which was still pretty meh. The world is still weirdly barren and outside the unimpactful sidequests their’s very little to do and no realy incentive to do anything.
Sure. They didn’t completely rework multiple core systems, improve performance, or anything for people who didn’t buy the dlc. Same exact thing it was when it released. /s
What core systems did they rework? the only one I can think of is they changed how police spawn.
Police spawning. The entire akill tree. Wardrobe, divorcing the armor stats from appearance. It’s a pretty drastically different game without the DLC from the product it was at launch.
That’s just not a true statement. The 2.0 update, DLC, and 2.1 updates added an immense amount of stuff.
3 years after release, here’s a finished product
Lmao the absolute state of the gaming industry
Did they fix the writing/dialogue?
Fine, sure, but IIRC they promised branching storyline with meaningful choices, but every review I’ve seen about the story claims it’s very linear and the choices that do exist aren’t particularly meaningful, at least in the context of branching storylines.
So did they fix the ps4 and xbone editions?