Eight of the 14 reviews in for Baldur’s Gate 3 are 10/10s. Nothing is below a 9.
80 hours in, still not out of the starter area. 10/10.
Its VERY dense. Both in terms of things to do and things to think about when building your character.
To be fair, I have very little dnd experience. Dnd vets probably have an easier time building their character/party.
The maps are huge and they do a fantastic job of turning, seemingly small tasks into lavish questlines.
I constantly find myself being like, “Ill just check out this little room in the back” Which turns into a 5 hour quest cause I discovered some button that opened a secret doorway behind a bookcase and took me to some whole new shit.
Can’t go wrong with a Wizard, a cleric, and a monk. Preferably a psionic monk. Once the wizard is level 5 anyway you will have no DPS issues, the monk can tank like a pro, and does a lot of DPS at lower levels. Cleric can be built to tank like a pro, and throw healing like mad.
Well first you need to pick a race, and build your character 7 times. Then you need to pick a class which leads to rebuilding your character more times. Of course then you realize that your main character stats and background would really be better a different way with a different class, which means you need to readjust your look.
And Ect for 80hrs
There is a respec option in the first area. You don’t need to do this. :)
It’s hard for me to believe this is a standard player situation. It’s a role playing game, play your stats and use your party’s stats as needed when your custom character doesn’t have what you want. If you don’t have what you want at that point, accept the situation and gain an advantage somewhere else in the game where your party’s stats permit. Also another person said this but you can respec if needed.
That said, folks can play however they want but I wanted to call this out in case it disparages any new players from trying out the game.
This game made my F5 key get more use in one week than the previous 4 years combined
If you are talking about rerolling skill checks in dialogue, I urge you to embrace the failure, it will make for an interesting story anyway.
By default, karmic dice are activated which should make bad dice rolls happen less often (at leasts streaks of them).
Sounds like this may just not be your game then? D&D is all about randomness and making the best of what you get thrown at you.
GotY
There doesn’t seem to be a Game of the Decade award. I nominate Pacman for the 70s, Either Super Mario Brothers, or The Legend of Zelda for the 80s, Chrono Trigger, or Final Fantasy 7 for the 90s, Castlevania Symphony of the Night for the 00s, and Skyrim for the 10s
Pac-Man came out in 1980. Space Invaders for the 70s. SotN came out in 1997.
Nintendo managed to make an open world action-adventure more tedious than a turn based cRPG
Get your downvote ready everyone, I haven’t played the new Zelda but I did play and beat botw and it was just okay for me. I found it to be very over rated. It’s not even close to my top 10.
I definitely had to push to finish the game
Have no desire to touch Total if I’m being honest.
TotK makes BotW feel like an unfinished Beta. This is coming from someone who didnt complete BotW but beat TotK with all shrines and such. The fact that you can make a custom airbike and even use it in some dungeons makes all the difference, IMO.
Tears of the Kingdom is a lot better, from someone who also thought Breath of the Wild was overrated.
I’ve picked it up twice and it was a snore both times. The fact that you can’t continue after you beat the game is dumb and I absolutely despise the weapon durability bullshit.
The game still needs a lot of UX improvements to be considered perfect, but TotK did too. For everything TotK fixed from BotW it had new problems.
Is there a CRPG that is worshipped for the best UI in the genre? It seems like a UX nightmare to create a game that is so multifaceted.
Solasta is probably the closest for a 5e based system.
Solid UI for all of 5e’s base actions with popup menus for items and spells. It also has significantly better navigation for vertical movement/aim.
Love Solasta. The small company did a great job. I just filled out their form asking what their next project should be like.
I asked for more 5e D&D but with a gothic horror or Ravenloth setting.
I dunno about worshipped but to me pathfinder wotr has so many good quality of life improvements and better ui overall. Pathfinder also feels more like a proper successor to baldur’s gate mechanically and the old infinity engine. I am still enjoying bg3 though.
I know I’m late to this thread, but I’m curious about the Pathfinder games. When you say they’re closer to the original BG’s, is it mainly mechanically or in writing? I’m loving BG3, but I miss the tone and writing style of BG2, especially the characters.
I also heard the Pathfinder games are prohibitively difficult. That’s actually the main reason I’ve steered clear of them thus far. What’s your experience been like?