Meanwhile, I’ve just downloaded a DS emulator, finna proudly play the old games. Lmao.
The funniest thing is how many people are taking the game setting way, way too seriously. “OMG YOU ENSLAVE CUTE CRITTERS AND MAKE THEM WORK!!!111” - Like that hasn’t been a thing in Pokemon since Green/Blue. Remember Lt. Surge, “fighting the war” with pokemon? Or the first episode of the anime, with a bunch of pikachu generating electricity for the pokecenter? Every mainline game has shown pokemon being used as workforce in one way or another, in Vermillion City there’s even a house being built with Machoke doing all the heavy lifting.
Regarding Palworld proper, I’ve been enjoying this game a lot. It scratched some itches I didn’t even know I had. Might last me a number of weeks yet, then I can wait for future updates while feeling duly sated.
Yeah I’m in the same boat where my time is limited and I’d honestly rather be on here arguing about feline genetic differentiation than playing the equivalent to a game made by PETA that caught on with the crowd who responds to every Nintendo Post with just the word “PalWorld”.
Nothing else, no discussion, I think some of them are actually PalWorld fans who don’t realize they’re hurting the case of PalWorld being different enough to avoid legal disputes by associating it with competitor titles.
Actually, you know what, now that I talked through it I know I would love to play this title but I want absolutely nothing to do with the community around it.
It wouldn’t be a good game if it wasn’t so much fucking fun. It has basically no coherent story, the gameplay loop is not that complex, but the many different pals, their abilities, and the exploration are all fun as heck.
If you don’t want to associate with the people, then don’t. Don’t join the discussions.
If you want to be 100% incognito, just set yourself to invisible on Steam.
Can confirm: It’s fun enough for $26. It’s kinda like if ARK, Pokemon, and BOTW had a baby. It is most similar to ARK though, so if you’re looking for a straight up pokemon game, this might not be what you’re looking for.
Considering that Pocketpair can’t even seem to be able to finish their other (highly plagiarised) games “Never Grave” and “Craftopia”, I’m not spending a single cent until they actually finish it.
Why are we holding big corpos accountable for selling unfinished games that later get patched with free DLC, but then allow a faux indie company (The CEO of Pocketpair actually is a businessman who owns a crypto exchange. So not at all an indie company) to do the same for the same price as the whole ark survivor bundle?
I played for 15 minutes and said “I’d rather play BotW.”
Beating fluffy animals with a club to death or enslavement just isn’t my speed.
Especially when they start running from you…
They know. They’re afraid. They won’t let you make their name Toby.
Ah, so you convince your Pals to get in the pokeballs with hugs and kisses before sending them to your voluntary free labor camps?
I have yet to have a solid informed grasp of whether Palworld manifested their sources of inspiration in good faith, but my tentative opinion at the moment is that hopefully this presses the Pokemon Company to innovate and elevate their overall game. The switch generation to me represented a generation of mismanagement and obvious management generated timelines and barriers, which is super unfortunate for Pokemon’s transition to a console.
Competition hopefully might change that.
The aesthetic is very similar, but the only thing I’ve seen that looked like it was straight up ripped off was a statue of a Lugia, the Lizard Punk dudes look very much like a creature from Final Fantasy, and the fact there is an area of the map that is the Altus Plateau from Elden Ring; like nearly 1:1 except the scale is smaller.
Everything else could just be chalked up to the fact the designs are pretty simplistic representations of real animals, but you can also see clear inspiration taken from a plethora of games even if they aren’t straight up duplicating anything.