Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.
Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.
Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.
INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.
Cyberpunk 2077 CD project red was the golden boy after Witcher 3 and the dlcs. They could do no wrong. Of course their next game was gonna be critically acclaimed GOAT right? Nope. Dumpster fire. Couldn’t play it for more than 30mins without it crashing. Unimmersive and confusing. That’s when I learned corporate greed has no limits
Honestly the worst about CP2077 wasn’t even the bugs. I also pre ordered it and while the performance was kinda shit and there was a bug or two, it was still playable. Yes we shouldn’t let it slip but unfortunately it’s also kind of the standard these days.
However the game was shallow af and not at all matching what we had been told for years. The whole, create your own story from scratch? Yea you choose some background option, have a 1 min cutscene and then that’s basically it. We had been told that would be hours of gameplay depending on the option and it was a short cutscene.
The whole city was supposed to feel completely alive and you were told that you would be able to do whatever you wanted. That wasn’t close to true either. Plenty of stuff like that.
Luckily I had bought it on GOG to support CDPR because I had loved the Witcher games. Was able to refund it entirely and never locked back. Not even looking to play it anytime soon and maybe ever.
I only played the beginning of the street kid and was so disappointed when the cutscene kicked in. Like that was it? 3 separate pathes that connect to themselves after what? Like 30 minutes? Was totally borked on Linux in the beginning anyways. I am waiting for the new patch. Hopefully this one is gonna be good
It’s a modern bethesda title. Not to be pessimistic, but you should probably lower expectations for it. It has a high chance to be 1. Buggy. 2. Shallow and derivative in both mechanics and story. 3. Full of DLC and shady monetary models. Bethesda succumbed to corporate greed and formulaic design principles a long time ago.
I don’t know, if I’m honest, if there is one AAA developer out there that makes games that will keep me engaged for at least a couple of hundred hours, it’s probably Bethesda. I think Starfield will be the same. Will there be bugs: yes. Will it be a variation on a well-known theme? Most definitely. Will it be less good than the hype: very likely. Will it be totally worth it nonetheless: probably yes.
See, that’s the part that baffles me about Starfield. I’m hyped as fuck for it, since a bethesda space game is exactly what I want (and let’s be honest, aside from the horse armor back in oblivion, their DLCs have been pretty solid with some misses)… but whenever I read people hype about it, it seems like they are expectont a completely different game, made by IDK, rockstar or something.
To me it was immersive af, except the Johnny Silverhand levels, even though I played on a weaker rig that I have currently and the framerate wasn’t great. What I did was focus on the story and largely ditch the open world aspect, since I hadn’t been fond of this type of games for some time anyway. I played it almost a year ago and don’t remember it notoriously crashing, or at all tbh, but maybe I was just lucky.
I’m very curious about Phantom Liberty, although being a patient gamer, I’ll probably wait a bit before buying it to see if it’s any good.
I was hoping Cyberpunk 2077 would be an answer closer to Deus Ex than what we got with Deus Ex: Human Revolution. But the skill tree and upgrades weren’t doing it for me. Not to mention the game running like shit and being rushed out the door.
I had them same thing at the start however 2nd time was a complete change.
Played bit different though. Played on PC with a Trainer and made it entirely easy for myself. Strictly played for the story and the gorgeousness of the mountains, snow and the whole chaotic mess that unleashes eventually.
Really glad I did because it was a great experience and can’t wait for the sequel. Will do the same thing.
After all gaming should be for enjoyment!
Same experience! Dropped it the first time. Too slow paced. And I was trying to min-max, play on medium, read a bunch of walkthroughs and then gave up.
Decided to go all in during the Directors Cut. Turned it on easy so I was one hitting everythhing, ignored all the walkthroughs and just absorb myself into the world.
And it’s great! Who would have thought that in a game where you fight ghost babies, and bring supplies to random famous-y people, my favorite thing would be to build a interstate highway?
Easily 100+ hours and it’s a “I totally understand if you don’t like it” game.
All of his games have this convoluted story that is supposed to be wacky af. Could it be better, yes? But you can’t really say it wasn’t expected.
Also saying that Death Stranding is Prime simulator is reductive af. I’m not even in the camp that the game is amazing. Heck I don’t even know if it’s good. However I do know that it’s interesting af and I’ll definitely recommend it to people. It’s such a different “game” that more people should experience at least to see if it resonates with them.
I’m very happy that I played it.
Plus that sound track alone is worth it for some moments in the game. Literal chills.
I’m going to call it now and say Starfield…
That demo thing they did a while back looked pretty lack-luster.
“make any ship you can imagine” while they cycle through like 5 premades, 2 of which have the exact same cockpit…
Crysis. I first played it in the mid 10s having heard it was groundbreaking, and… eh. Military shooter where white people go to africa/middleeast and have gunfights in the most boring washed out brown environments imaginable. The suit abilities were kinda cool but I’ve just played that template so many times before, it’s not fun anymore and it wasn’t fun anymore 10 years ago. It was barely fun 15 years ago.
Never understood the Crisis hype, or the “Can it play Crysis” memes of the 2010s. The game was dumb.
The “Can it run Crysis” thing was purely about the fact that it was one of (if not the most) resource-intensive games out at the time. I remember it being a big jump in terms of both visual quality and the requirements to run it well.
Military shooter where white people go to africa/middleeast and have gunfights in the most boring washed out brown environments imaginable
That doesn’t sound like Crysis at all. In Crysis you fight North Korean soldiers and aliens on a tropical island. It’s far from “washed out brown environments”.
RDR2, I eventually caved and bought it after months of friends telling me how good it is. But the movement and control scheme are just so bad it instantly ruined the game for me. Even qwop has better controls.
YES!
I’ve been a PC gamer for 25 years, and RDR2 is by far thebmost annoying control setup. Everything feels laggy due to the emphasis on fluid and realistic animations.
Plus it suffers feom the same issue as GTA5: “Press Key to progress story”. They both seem more like open world tech demos to me.
Good graphics, though. But graphics don’t matter if the gameplay is good.