Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

6 points

Not sure if this counts, but Path of Exile once in awhile. They release new content patches every 3 months and introduce new league mechanic. Some leagues are great, others are less so. It’s probably the only game ever played and continue to play on release.

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7 points
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11 points

Completely opposite reaction for me. One of the best games I’ve ever played.

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15 points

Implying that metal gears story makes sense lol

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8 points

All of his games have this convoluted story that is supposed to be wacky af. Could it be better, yes? But you can’t really say it wasn’t expected.

Also saying that Death Stranding is Prime simulator is reductive af. I’m not even in the camp that the game is amazing. Heck I don’t even know if it’s good. However I do know that it’s interesting af and I’ll definitely recommend it to people. It’s such a different “game” that more people should experience at least to see if it resonates with them.

I’m very happy that I played it.

Plus that sound track alone is worth it for some moments in the game. Literal chills.

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2 points
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2 points

I loved being a post apocalyptic mailman, looking forward to ds2!

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3 points

I had them same thing at the start however 2nd time was a complete change.

Played bit different though. Played on PC with a Trainer and made it entirely easy for myself. Strictly played for the story and the gorgeousness of the mountains, snow and the whole chaotic mess that unleashes eventually.

Really glad I did because it was a great experience and can’t wait for the sequel. Will do the same thing.

After all gaming should be for enjoyment!

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1 point
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Same experience! Dropped it the first time. Too slow paced. And I was trying to min-max, play on medium, read a bunch of walkthroughs and then gave up.

Decided to go all in during the Directors Cut. Turned it on easy so I was one hitting everythhing, ignored all the walkthroughs and just absorb myself into the world.

And it’s great! Who would have thought that in a game where you fight ghost babies, and bring supplies to random famous-y people, my favorite thing would be to build a interstate highway?

Easily 100+ hours and it’s a “I totally understand if you don’t like it” game.

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17 points

Mirror´s Edge. 9/10 on Steam. I bought it during the last sales. The gameplay is playing again and again and again the difficult jumps until you make it. It’s boring.

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1 point

I agree, ME wasn’t for me either.

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7 points

ME has some cool first few levels, and then it barely evolves from that.

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2 points

Yeah initially it felt really cool, but got old really fast. It just felt like doing the same thing over and over again.

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15 points

I recently replayed that game after 10+ years. I think I could count the number of difficult jumps that required more than two attempts on one hand. The game is like $1-2 on a sale and you can beat it in 3 or 4 hours. I thought it was fun, but I could see how it would be disappointing if your expectations were higher than minimal.

Mirror’s Edge: Catalyst was much better IMO. Actual story. Decent characters. Free roam. Side quests.

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5 points
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6 points

I was in it for the parkour; I didn’t really like the combat and kept being forced to fight people.

Part of the charm of the game was to make its combat unwieldy to push people into parkour-ing past/out of each encounter. The whole game was made so that you could finish it without ever picking up a gun.

It sounds like you didn’t get far enough to learn this.

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2 points

There was one fight against a boss that was a huge pain in the ass because he tackles you just as you exit a door to the roof and if you don’t use the right maneuver, blam! you have to restart and listen to his monologue. Again and again and again. Dear gods, it was so bad it’s actually the only thing I remember from the game.
Which is a damn shame because it really was revolutionary, the architecture is fantastic, and the parkour is flawless. Even the “you don’t have to fight” thing was genuine! I literally did not fight a single guy… until that damn roof, where I suddenly had to learn the parry maneuver the hard way. Shame.

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1 point

Well… the game is designed so that

  1. Combat is optional

And

  1. Combat is so hard you’re more likely to do the parkour thing that you’re supposed to be doing anyways.
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25 points

Fallout 4…

I was patient on it. Mostly involuntary, but patient still. It was incredibly disappointing. So many amazing features from 3 and NV was gone. Speech is a joke. So you want to agree, agree but be an ass about it, disagree, or disagree and be rude about it.

Those are your options in every single encounter.

It’s a good RPG game overall. Just not a good Fallout game.

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9 points

I was coming to this thread to answer the same. New Vegas was probably my favorite game of all time, with it’s unique charm and creative blend of stories and character mechanics. I couldn’t make it past 5 or 6 hours of the FO4 (I really wanted to give it a chance), before I dropped it for good. Bethesda wanted to make an action shooter with a twist, and they did a good job of that, but it lacked the creative “it” factor that made me sink 600+ hours in NV across multiple playthroughs. Just talking about it makes me want to boot it back up right now!

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0 points
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1 point
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Ironically, this is my “I don’t get why everyone is so disappointed in it” game. I have more played hours in Fallout 4 and Skyrim than I do any of the earlier games in either franchise. Don’t know why, and it’s not that I came into them recently. I have nostalgia for the others, but I just can’t be bothered playing spreadsheet simulator even against Mr. House.

With F4, I know I can dream a build and it happens, even if as I reach higher levels the builds start to blend a bit.

Also, I used to work in the Institute Building, which is placed on the squashed Boston map NOT at MIT, but at the office complex called the Arsenal.

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-4 points

Sorry, between the wine and your reductionist overview I have to respond.

Unless you want to fondle their balls, lick their butthole, or just fuck off and 69 with yourself, agreeing or disagreeing are essentially the only options one is given in conversation. Or you could just listen and not reciprocate, but that’s not interactive.

If you want something deeper or more varied just hit up ChatGPT.

I played F3, NV and F4 and I don’t see anything so lacking in F4 that I have to return to the previous games. It definitely wasn’t limited to “I agree”, “I agree, you clod”, “I disagree”, “I disagree and you smell bad” as you seem to make it out to be.

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35 points

Cyberpunk 2077 CD project red was the golden boy after Witcher 3 and the dlcs. They could do no wrong. Of course their next game was gonna be critically acclaimed GOAT right? Nope. Dumpster fire. Couldn’t play it for more than 30mins without it crashing. Unimmersive and confusing. That’s when I learned corporate greed has no limits

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8 points

God I hope I don’t add starfield to this list!

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18 points

It’s a modern bethesda title. Not to be pessimistic, but you should probably lower expectations for it. It has a high chance to be 1. Buggy. 2. Shallow and derivative in both mechanics and story. 3. Full of DLC and shady monetary models. Bethesda succumbed to corporate greed and formulaic design principles a long time ago.

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2 points

See, that’s the part that baffles me about Starfield. I’m hyped as fuck for it, since a bethesda space game is exactly what I want (and let’s be honest, aside from the horse armor back in oblivion, their DLCs have been pretty solid with some misses)… but whenever I read people hype about it, it seems like they are expectont a completely different game, made by IDK, rockstar or something.

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0 points
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I don’t know, if I’m honest, if there is one AAA developer out there that makes games that will keep me engaged for at least a couple of hundred hours, it’s probably Bethesda. I think Starfield will be the same. Will there be bugs: yes. Will it be a variation on a well-known theme? Most definitely. Will it be less good than the hype: very likely. Will it be totally worth it nonetheless: probably yes.

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27 points

Honestly the worst about CP2077 wasn’t even the bugs. I also pre ordered it and while the performance was kinda shit and there was a bug or two, it was still playable. Yes we shouldn’t let it slip but unfortunately it’s also kind of the standard these days.

However the game was shallow af and not at all matching what we had been told for years. The whole, create your own story from scratch? Yea you choose some background option, have a 1 min cutscene and then that’s basically it. We had been told that would be hours of gameplay depending on the option and it was a short cutscene.

The whole city was supposed to feel completely alive and you were told that you would be able to do whatever you wanted. That wasn’t close to true either. Plenty of stuff like that.

Luckily I had bought it on GOG to support CDPR because I had loved the Witcher games. Was able to refund it entirely and never locked back. Not even looking to play it anytime soon and maybe ever.

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6 points

I only played the beginning of the street kid and was so disappointed when the cutscene kicked in. Like that was it? 3 separate pathes that connect to themselves after what? Like 30 minutes? Was totally borked on Linux in the beginning anyways. I am waiting for the new patch. Hopefully this one is gonna be good

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4 points

I was hoping Cyberpunk 2077 would be an answer closer to Deus Ex than what we got with Deus Ex: Human Revolution. But the skill tree and upgrades weren’t doing it for me. Not to mention the game running like shit and being rushed out the door.

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4 points

Still salty that we lost out on the conclusion of the DeusEx trilogy because Eidos Montreal ended up doing the Avengers game that no one even remembers or talks about now.

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3 points

To me it was immersive af, except the Johnny Silverhand levels, even though I played on a weaker rig that I have currently and the framerate wasn’t great. What I did was focus on the story and largely ditch the open world aspect, since I hadn’t been fond of this type of games for some time anyway. I played it almost a year ago and don’t remember it notoriously crashing, or at all tbh, but maybe I was just lucky.

I’m very curious about Phantom Liberty, although being a patient gamer, I’ll probably wait a bit before buying it to see if it’s any good.

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Patient Gamers

!patientgamers@sh.itjust.works

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.

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