Warner Bros. Discovery is telling developers it plans to start “retiring” games published by its Adult Swim Games label, game makers who worked with the publisher tell Polygon. At least three games are under threat of being removed from Steam and other digital stores, with the fate of other games published by Adult Swim unclear.
The media conglomerate’s planned removal of those games echoes cuts from its film and television business; Warner Bros. Discovery infamously scrapped plans to release nearly complete movies Batgirl and Coyote vs. Acme, and removed multiple series from its streaming services. If Warner Bros. does go through with plans to delist Adult Swim’s games from Steam and digital console stores, 18 or more games could be affected.
News of the Warner Bros. plan to potentially pull Adult Swim’s games from Steam and the PlayStation Store was first reported by developer Owen Reedy, who released puzzle-adventure game Small Radios Big Televisions through the label in 2016. Reedy said on X Tuesday the game was being “retired” by Adult Swim Games’ owner. He responded to the company’s decision by making the Windows PC version of Small Radios Big Televisions available to download for free from his studio’s website.
So this is just a thing now? Removing media from the world?
They found out it works so now it’s gonna become a trend.
That was always the point of digitizing the world. It’s crazy to me that people didn’t see it coming, but it’s nice that people are actually taking notice now.
But digitizing does have some benefits, like bit-for-bit archival, usually by a “third party”
I disagree, digitizing is what is saving a lot of the media. You can save hundreds of thousands of hours of videos and many games in a single 20TB drive today. You couldn’t do that without digital technology.
In fact, the lack of digital storage is why, to name an infamous example, the only recordings of most episodes of the original Doctor Who show are from the private collections of viewers: the BBC, lacking both funding and storage space, were forced to record new content over episodes with no backup.
I hate it when luddites pine for the days of my childhood and early adulthood where the storage, transfer, and use of every single type of media was so damn impractical compared to now.
It’s like wanting to go back to horses and walking being the only forms of land transportation because some trains are loud 🤦
Weve lost far more pre-digital copies of games than we have digital.
Physical media breaks and degrades, once they stop selling it in a store and your copy doesnt work anymore its gone forever.
Like you’re just so utterly wrong it’s mind boggling to see your comment upvoted by so many.
You can make copies of physical media. Disk imaging isn’t some archaic sorcery lost to time, you know.
They’ve been trying for at least 30 years, probably closer to 50-60 TBH.
One of the concepts they(RIAA/MPAA) were looking into for the entire CD/DVD era was the idea of a time-limited disk that would only work for a short period of time before becoming unreadable.
By the time they got it working, Steam was already a thing and distribution through physical media was on the way out.
Now they control movie theaters through streaming. They stream the movies to the theaters, the theaters rarely get physical or even digital copies anymore. It just gets streamed right to the projector.
They also monitor outbound streaming. I’ve twice had a documentary movie I was watching at a theatre stopped because so one was supposedly live streaming the movie to the internet. The second time it happened they stopped the movie until the person doing it stopped, only it turned out they made a mistake and no one was live streaming it at all - they just interrupted the movie for fucking ages because of wanky attitudes. What made it even more stupid was that it was a special screening for a one off event AND a pretty niche documentary that most people wouldn’t give a fuck about let alone pirate 🙄
At least the developer for Small Radios Big Televisions is handing it out for free now. Looks like a pretty decent game.
The developer of another game distributed by WB, Fist Puncher, commented on the Ars Technica story about this.
Found it, it’s the “Promoted Comment” now.
therealmattkain I’m one of the creators and developers of Fist Puncher which was also published by Adult Swim on Steam. We received the same notice from Warner Bros. that Fist Puncher would be retired. When we requested that Warner Bros simply transfer the game over to our studio’s Steam publisher account so that the game could stay active, they said no. The transfer process literally takes a minute to initiate (look up “Transferring Applications” in the Steamworks documentation), but their rep claimed they have simply made the universal decision not to transfer the games to the original creators.
This is incredibly disappointing. It makes me sad to think that purchased games will presumably be removed from users’ libraries. Our community and our players have 10+ years of discussions, screenshots, gameplay footage, leaderboards, player progress, unlocked characters, Steam achievements, Steam cards, etc. which will all be lost. We have Kickstarter backers who helped fund Fist Puncher (even some who have cameo appearances in the game) who will eventually no longer be able to play it. We could just rerelease Fist Puncher from our account, but we would likely receive significant backlash for relaunching a game and forcing users to “double dip” and purchase the game again (unless we just made it free).
Again, this is really just disappointing. It seems like more and more the videogame industry is filled with people that don’t like and don’t care about videogames. All that to say, buy physical games, make back-ups, help preserve our awesome industry and art form. March 7, 2024 at 12:51 am
IIRC Steam lets people who purchased (or rather add to their library) a game access to it indefinitely. A famous example was second party side-scrolling half-life game named Codename Gordon. It’s delisted but still available with the right steam command. I personally also have a source mod on steam on my account where it had been delisted due to potential lawsuit but I can still play it if I wanted.
Time, and time again, they prove how piracy is literally THE only option when it comes to preserving media.
That’s because they are gonna succeed where others have failed, lunch their own game store /s
Products no longer available to buy should fall into public domain.
WB are an absolute cancer. Suicide Squad fails spectacularly due to being a multiplayer live service game that nobody asked for, and their immediate response is to go all in on multiplayer live service games.
Because heaven forbid the executives could be fucking wrong.
If I can’t buy it, I will pirate it with zero moral issues.
I own over 1000 DVDs and a couple hundred BluRays, but will pirate anything that gets removed from streaming or isn’t available in my region for some shitty licensing reasons.
If you have a legitimate copy of Dogma (1999), put it into a fireproof safety box. That is a collectors item already, as they pulled production of the DVD copies after a rather limited run.
Harvey Weinstein is 71. As soon as he’s dead, Kevin Smith will buy the rights and you’ll be able to buy it.
Look, I’m not outright disagreeing with your first point. I think going that way will be a massive legal headache for just about every business.
Mainly because of patents, copyright, and all the BS, but that’s a whole other thing. I’m mainly thinking about software.
New software v1.0 is released and then updated to v1.1? Is it a new product? If so, does that mean that v1.0 should be free if they only offer the updated version? What constitutes software not being available in a legal sense?
This is not a matter of versions. If the content is not available for purchase then the only choice is piracy. But at what point does piracy end and it just become public domain (not even legally just them not giving a fuck to go after anyone)
But the version does matter. We all have a game that was updated that either broke it, removed content, or changed it so drastically that it’s like a completely different game. And if the older versions aren’t available, but the game is still being sold… should the older version be public domain whole the current version is being sold?
These are important questions.
They don’t realize by doing stuff like this they are pushing people back to piracy.
They’re probably betting on the majority of zoomers being too tech illiterate to know how to pirate having raised them on streaming.
I guess we will see if they are right.
Millennials were raised on VHS tapes and we could figure out Limewire. I doubt this is going to work out well for the studios.
I’m a Zoomer with a Dell Optiplex running Ubuntu server, an 18 TB HDD, and 35 years of combined seed time. I’ll let you fill in the gaps. Many of us are extremely tech literate and often share our Plex/Jellyfin instances with friends. Many of these not-so-etch-literate friends ask how they can do this for themselves using their computers and we shoot them over instructions.
Piracy is infinitely easier/more accessible than ever. It’s spreading like wildfire and thanks to the FOSS community anyone with a spare evening can get themselves up and running very quickly.
Step 1 - Push people to piracy.
Step 2 - Complain to lawmakers about rampant piracy.
Step 3 - Get governments to outlaw and shut down piracy sources, compatible technologies, and generally force more authoritarian standards and laws.
Step 4 - P2P starts to die. Piracy starts to condense around large hubs.
Step 5 - Make money suing the only large hubs of piracy that still exist, and shut them down.
Step 6 - Profit from lack of competition and ability to force DRM into everything.
Problem is that one day, it will. I’m old enough to be able to see the difference in how much freedom has been lost online.
It’s not impossible. North Korea exists. There’s nothing stopping the rest of the world from adopting the same authoritarian regulations and technology bans.
That’s why people need to be involved in their governments; elections, local regulations, and what have you. It’s easy to complain that things aren’t perfect, or that you don’t like any of the options; but being part of the process, long term, is the only real way to fix that. The more people that give up and say they don’t care, the faster corruption infects everything and ruins what good is there. And trying to be clever and say that “one side is just as bad as the other” is not only a selfish lie people tell themselves to feel better about not doing anything, but it actively helps the authoritarians claim power.
The only thing that staves off corruption and authoritarianism is when the people being governed get involved and stay vigilant. Even small things like school board elections matter down the road.
You want to have a free internet? Then vote in school board elections. Seriously.
It already is. For example, it’s basically impossible to run your own email server these days, because most big email providers just block residential IPs to reduce spam.
Lots of ISPs block or heavily filter things like torrents.
Your ISP might decide you having a personal server at home is against their terms and force you to make a business account. They don’t want people uploading, only downloading.
Some countries are trying to weaken or ban encryption across the board.
And this is only slightly related, but things like websites that let you watch movies or shows are dying. They either all share the same server for video, or they just copy the files from each other. If you find one and watch a video with a little glitch, you’re likely to find that same glitch in all the other websites too. Think things like TV logos, audio suddenly changing language for a few seconds, scan lines on old VHS or TV recordings, etc… There used to be a lot, but now all the small players are being sued or shut down, and only the largest ones are still alive. The noose is tightening.
This is not abandonware. The devs haven’t abandoned their games. This is an active and purposeful fuck you from the publisher to the devs.
It costs them literally nothing to keep those games up, and yet they’re taking them down against the devs’ wishes. In fact, they refuse to be the least bit convenient to the devs, making them jump through hoops just to relist their own games.