Nice, push it. I still haven’t played it. Is the fixed up game pretty worth it? I don’t want no spoilers. How open world is everything?
At this point it’s legit very good. However, if you’ve waited this long you might as well wait a few more months for phantom liberty to come out as they’re overhauling a lot of the core game to make it even better.
Ah, someone else said this. Is there a good article you’ve read about this? I can wait a few months if the changes will be significant
Here’s one that talks about it > https://gamerant.com/cyberpunk-2077-phantom-liberty-all-changes-cybernetics-skill-trees/
I will share my experience… I played the game the week it launched on PC. Played a few hours, forgot about it.
Came back to it this week, started fresh. It really is phenomenal. The story is incredible. So much so, that I find myself doing ANYTHING to keep the game going without progressing. The little side quests I do are so engrossing, I forget they’re not part of the main story line. I played for hours and was blown away before the words “cyberpunk 2077” scrolled across the screen and I realized I had only completed the intro.
It really is a wonderful world that feels alive. I feel like the builds are fun and actually feel rewarded for trying new things. (I was a hardcore wow player where min maxing was so essential. It’s so refreshing to play a single player game where I can actually fuck around and try to new/different things).
So yeah. The game didn’t grab me the first time. Second time around and it’s easily in my top 10.
Plus Panam.
The game is in a much better state now than when it first launched. And the open world is pretty gorgeous! Occasionally I’ll boot up the game, hop on a motorcycle, turn on the radio, and just cruise around the city without a goal in mind. Very fun environments to explore, and I’ll often end up catching myself finding little spots that I’ve never seen before, even after completing all the main and side quests.
The game is so good. But I might be biased because I enjoyed the game since day 1. How open world is everything? For me there’s a lot to explore, some corners tells a story of what happened there even though you can’t see any shards that you can read what happened, you can see some traces of what went through and that for me is what made the city alive. (People pointed out that the city is dead because NPCs don’t have daily routines/cycles and they are dumb) Maybe I am just easy to please. Anyways, some doors are locked for obvious performance reasons.
(People pointed out that the city is dead because NPCs don’t have daily routines/cycles and they are dumb)
The issue is mainly that they (and the city overall) don’t really react in a way that has been established by open world city games since like… GTA3?
NPCs didn’t have a range of reactions to aggression or being bumped, they wouldn’t start fights, some of the seated ones wouldn’t even run away when gunfire goes off nearby they’d just stay seated and scream. The police system was obviously hellishly bad with cops just teleporting in to fight you, no chase/escape gameplay, no real anything.
The sandbox basically fails to deliver standard features of the open world city sandbox that have existed in every open world city game for 15 years.
The story content is good, and plays really well. The issue is that the world and interacting with it functionally feels like a diorama that you’re not supposed to touch. Like a background in a movie where the walls will fall over if you touch them.
Compare to how the world interacts with the player in GTA5 or RDR2 and it’s massively underwhelming, which is what people were expecting in terms of quality and polish. It’s a real shame because the game is gorgeous and tonnes of effort clearly went into its world and story. I personally have some other issues with it, like the “punk” aspect not really being present because half the studio are far-right PiS voters but it’s a Polish studio so I expected that. Trigger really demonstrated how this franchise should look when you handle it from the properly left-wing “punk” angle that the cyberpunk genre is supposed to have, fully committing with no both-sides or confusion about it.
I have to disagree heavily. RDR2, and GTA5 are completely unreactive and uncaring of the player. That’s been my problem with all Rockstar games from the start.
The closest thing to reactive stuff in RDR2 is the goddamn annoying timer that looks at “how long since last player interaction” and if it’s been too long, it’ll throw at you one of a ten or so random events (woman with a horse, prison escape, etc) to make sure you are engaged.
Rockstar have this thing with their games, there is lots of freedom to do shit that doesn’t matter, and there is a B movie inside the game. Never shall the two meet. The gameplay is doing random shit in GTA, and the story is extremely fixed missions with very specific actions you do as you play through this B movie.
Other than progressing the plot, nothing changes in the world. Nothing you do in Rockstar games matter, unless it happens inside this B movie.
I mean, isn’t this like something that Rockstar was criticized for like ten years ago? Cyberpunk 2077 is not as reactive as you’d like, but it’s at least on par with Rockstar games.
Whether the NPCs react as well, I can’t really argue about since I don’t remember GTA, et al, well enough.
Add in your take on the political leanings of several hundred strong company en masse, and I’m not sure if your take has a lot of points worth the read.
Yep, I get all of that. Encountered some of that specially the police but it didnt really bothered me much since I also hated police chase since GTA 3. I had fun with the NPC reactions specially day 1 patches because I will scare them then chase them and switch to photomode to capture the moment like a maniac. Lol The set-up pieces on corners of Night city, like diorama as you said is what I appreciated. Maybe it’s just me but I really liked it.
I don’t see your PiS angle at all. Night City is pretty faithful to Mike Pondsmith’s vision, and if he didn’t think so, he wouldn’t be spreading conspiracy theories on Morrow Rock.
I got the game very early on. Even bought a pc for it. Was glorious. Actually, I had less bugs before they „fixed“ everything but its not a lot now.
Think gta in the future. Cool story, insane graphics. Only downside is that you have to start with the story and it feels kind of long until you really get out there. After that you‘re free and can do everything else before advancing the story, finishing the game.
I played through three times I think. The different fighting styles are very cool as well. Completely different gameplay. I.e. hacker, mantis, rambo, double 0 agent, etc.
So is it worth 60 bucks? If you love the theme as much as I do then yes. But otherwise it is a must for 30, definitely.
Have a good one! :)
That all sounds great, thanks, I’ll have to check it out. I keep seeing it on sale, too.
Good idea. It’s absolutely worth it on sale. There will be a dlc (or already is?) but I dont know about it so do as you please. ;)
I posted another comment in the thread, but yes, very much worth it in my opinion. There’s plenty of playthrough footage that’d help you figure out if you would like the play styles (melee brute, ranged sniper, close combat gunner, netrunner to name a few and any mix you can think of)
You might want to wait for a sale though, I’d expect one close or at release of phantom liberty, which is also going to coincide with a patch that massively changes the base game.
This is making me want to start a new play through. Finished it once when the game first came out and haven’t touched it since.
Maybe I can go back and take my time this time trying all the different side quests 🤔
The patch sounds like a pretty big overhaul so I’m waiting for that before I start playing again. I just wish we had more than a week between the patch and the expansion.
I purchased the game and played through at launch, despite (and partly because of) the bugs. I admit, there was annoyance, but humor as well at the random naked t-pose while on a bike.
I also had (and still have) a 3090, so got to play at basically max settings (except ray tracing).
It was fun. I did another play through when they released the RT overdrive update and enjoyed it just as much. Didn’t end up using RT overdrive after the first hour or so as the performance/quality wasn’t there on a 3440x1440 display (either bad frame rate, or super low res).
Nice Choom,
I started a new playthrough a few days ago, and I’ve been loving it. I will probably start another once the new dlc comes out. Is there anything I should try out before that?
You can finish the main quest to get a different ending. If you already done that, you can mess with your builds, read shards near the site of the side quests to learn more about cyberpunk lore and have fun with the side quests since gameplay will a bit different after phantom Liberty since they will be changing some gameplay mechanics.
Me personally I’ll play the main and sides slowly and go photomode most of the time.