We are so back
I don’t think we need transformers and flying in doom tbh, but it looks like we’ll have to deal with it now.
Otherwise this joke on a hexen reboot is the ultimate meme of the reboot. And is much more intriguing than doing “doom eternal plutonia experiment”.
The ancient holy wars part of the lore that you read in sentinel prime is the most intriguing part of the doom guy’s story. Links back to seraphim too. Walking through sentinel prime and reading all those things I really felt like I’d like to have seen those days. Oh boy, here we come!
I really liked the first reboot, but felt Eternal overcomplicated it and made it like a memory game of working out which gun was best for each enemy, which isn’t really what I wanted from it. Too much finicky precision (like shooting the goddamn turrets off things), and not enough wanton carnage.
It took the story way too seriously as well, and the most enjoyable thing from the first game’s story was somebody starting some exposition, followed by Doomguy smashing the radio.
Just wasn’t feeling it as much as I was with the first. It was only the soundtrack that got me through it tbh, and with Mick Gordon very much not on speaking terms with id Software, I’ll keep my expectations lowered for this.
I’ll just keep my excitement at bay until Micrisoft proves they didn’t fuck it up by something like requiring a constant online connection for the single player campaign like Black Ops 6.
Looks like we’re finally able to use the mech!
I trust ID to make a fun game, I do not trust Microsoft however so we’ll see how hands off they’ve been. Hopefully it was too far along for Microsoft to meddle with anything.