I dunno, maybe I’m just easy, or got lucky with bugs (not that I ran into none, but none were game breaking) the ending wasn’t great but I enjoyed it enough that it didn’t spoil the rest of the game. Now it does feel like there is missing content in the final act, and seems like they probably rushed it out at the end, but I spent 100 enjoyable hours getting there so I can’t complain too much.
However, I really really hope that either via patches or DLCs they include the missing content and the final act gets polished up to the quality of the rest of the game. Again I didn’t think it was bad, just the first two acts were amazing. i will say however one of the best parts of the game is in act 3 as well. Loved the game, almost immediately started a 2nd playthrough, and have plans for a 3rd and 4th.
Can’t forget that people who don’t experience big bugs are far less likely to tall about it than people that do
The game has only just gotten it’s first patch and they wrote in the notes what other things could be expected in Patch 2.
It’ll be polished off before you know it. Plus, I have a sneaking suspicion there’s plans for a DLC. More content is likely to come.
For games with a shitton of content, I’m not sure it’s entirely possible. You just can’t have every single combination of stuff checked out after every change
There were 1st level spells that had missing info or flat out wrong info. This is content players are immediately going to interact with.
There’s a major NPC whose story line gets broken beyond repair in multiplayer if you don’t do things just right. This is only a few hours into the game.
I don’t think I’m setting a very high bar here.
It’s pretty damn polished. There’s just a lot of possibilities and they rarely mess up. With biggest Act 3 issue is performance is worse, which is expected when you’re going from wilderness to dense city. It still runs pretty fine on my old PC on ultra. It’s about 25fps, which for top down strategy is fine. I could lower graphics if it were an issue.
Agree to disagree mate. When level 1 content that players are immediately going to interact with is broken, I don’t call that polished.
I’m in act three right now, and the most noticeable issue I’ve run into has been characters mistakenly referring to choices I supposedly made. Really takes you out of it when that is such a focus of the game.
I also have Minthara in my party, and I can confirm that she’s broken as hell. You give up quite a lot to recruit her, and it’s not worth it at all. Don’t do it.
I had a laugh when everyone had !'s and I go talk to them and they are all commenting on the death of Shadowhart, but every single time, you can see Shadowhart just vibing in the background because I prevented Lae’zel from killing her.
This is an act 1 scene that you probably missed because you warped to act 2 without enough long rests done to play them all. It’s… been a while since the game released and it’s written in a thread where they are commenting Minthara recruitment, which is arguably way more spoilery than this.
It happens like an hour into the beginning of the game and the spoiler tags don’t work. Jeez.
Yeah, I had one of those happen that ended up spoiling something really big, along with really confusing the ever-loving daylights when it happened, because I had absolutely no idea what Gale was talking about, because he was referencing a quest I hadn’t actually started yet.
I’m going to put my currently playthrough on hold until patch 2. I don’t mind waiting a bit.
This is pretty par for a Larian Studios game. The first act receives all the polish while each act afterwards gets less and less polish.
It should be no surprise that there wasn’t any feedback for acts 2 and 3 considering only Act 1 was ever available to play in EA.
I just reached the underdark, the only annoyance I’ve had is that I totally misunderstood my fellow party member’s intent with wanting to show me something & I had to reload my last save to avoid a gay romance I had no interest in being.
I ran into this too. I had this RP moment where I was going to convert my character to a wizard based on where the conversation was going. I realised what was going on and pulled my character out of the conversation and went with my original idea, getting Withers to convert my character to a wizard. In my mind, that’s how the story went.