If it has that bad of a cpu affinity, and barely using 4 threads, i wonder why its hitting 100% on my 4 core 4th gen i5 and it has 47 threads… :')
Why should it? It runs 60fps at ease with a better system And no, not a typo (Trying to add a screenshot, but liftoff is acting weird)
This game is in the height of fanboy denialism. Any criticism, no matter how small or how valid is met with rejection and blaming. It’s like you have to preface and end everything with “I am loving the game and recommend it” or else people will downvote you for not liking the game.
It’s so upsetting seeing this game get praised as one of the most polished games. I guess the bar really is that low these days. I’m glad they’re actively fixing stuff but there’s a lot to fix.
Ah yes, silly silly Larian studios. Why didn’t they think of this earlier!?
Because when you are giant studio using Unreal Engine there really is no excuse for poor performance or porting. But when you are a (relatively to Epic or Sony/Microsoft etc) a tiny team building a game using the engine you came up with yourself with its roots somewhere around 2010-ish , back when 6 cores was a brand new thing and have been tweaking it ever since, you do get some slack if it doesn’t multithread perfectly.
Because a lot of people aren’t experiencing much in the way of performance issues yet? I’ve not yet reached Act 3 where I hear it has the most impact so performance has been fine for me, like the vast majority of the userbase at this stage, I imagine. I’ll see how I feel once I hit Act 3.
Of all the games to comment this on, BG3 is one game that is justified at full price for the sheer density of it, and all of it interesting. From day one they were hotfixing and it’s never run badly, just not perfectly optimized.
I get gaming on a budget but this comment really sounds like hate trying to say it doesn’t deserve full price.
I get gaming on a budget but this comment really sounds like hate trying to say it doesn’t deserve full price.
Friendly reminder that some people earn full price in less than an hour of work, while others don’t earn that much in a week.
My love for the first two games is sortof why I’m avoiding it. I mean, I even didn’t like the concept of the proposed Black Hound game being called Baldur’s Gate 3. So I’m going to come in with opinions and just ruin it for myself even if its as good as some say, and that’s assuming WoTC having decades to ruin every scrap of coherency in the setting’s lore hasn’t impacted things negatively. (One thing I really appreciate about Larian’s handling of BG3 is that they gave me enough info to come to that conclusion first.)
Let’s be thankful we don’t live in the 80s anymore. Games are much more expensive than when taking inflation into account.
For certain kinds of games I like to buy them for full price to show my support to the developers. I bought Original Sin 2 for full price and I’m buying Baldur’s Gate 3 at full price.
Realistically, gaming is an inexpensive hobby if you’re smart about it. I’m astounded at what people spend on things like dining, alcohol, sports (travel and gear), hunting, boats/atvs, etc. That $60 game you’ll play every day for a month would be a daily expense in other circles.
To everyone that buys a game on day one, at full price. Thank you for your service.
Also it’s a Larian game, so not only will it have all the thousands of bugs fixed (literally, the first patch had over a thousand fixes), you’ll probably get the Extended Enhanced Definitive Divine Edition that rewrites half the quests and adds a bunch of new ones.
Lmao, if by wins you mean loses out than yea. BG3 is an amazing experience and you’re not gonna have a bad time period in terms of playability.
This isn’t the games that day 1, week 1, week 2, etc patches because the game was released unfinished. This is them taking serious user feedback for small niche issues. That’s how you properly care for your user base.
But keep hating on things you don’t actually understand I guess
I am absolutely fucking loving this game. The split screen coop is incredible, albeit it needs some work. Honestly one of the best game me and my SO have played in a long, long time and by far the most immersive campaign we’ve ever been able to play together.
I’m playing on Linux and there are only a few issues I’ve come across: local multiplayer is disabled by default and requires an environment variable to enable, also there seems to be a memory leak after playing for a few hours where fps drops pretty dramatically. Other than that I don’t think there’s much of a difference between windows and pc.
I’m one of the six or seven Mac gamers out there…
Cross-platform play currently isn’t available for me and my PC buddies until the Mac version gets the full release build next week. If the PC version is on patch 2, will that still be compatible for cross-platform play, or will we forever be playing catch up?